Charlotte Wiberg

511 total citations
19 papers, 142 citations indexed

About

Charlotte Wiberg is a scholar working on Human-Computer Interaction, Sociology and Political Science and Developmental and Educational Psychology. According to data from OpenAlex, Charlotte Wiberg has authored 19 papers receiving a total of 142 indexed citations (citations by other indexed papers that have themselves been cited), including 12 papers in Human-Computer Interaction, 8 papers in Sociology and Political Science and 6 papers in Developmental and Educational Psychology. Recurrent topics in Charlotte Wiberg's work include Innovative Human-Technology Interaction (10 papers), Usability and User Interface Design (8 papers) and Digital Games and Media (6 papers). Charlotte Wiberg is often cited by papers focused on Innovative Human-Technology Interaction (10 papers), Usability and User Interface Design (8 papers) and Digital Games and Media (6 papers). Charlotte Wiberg collaborates with scholars based in Sweden. Charlotte Wiberg's co-authors include Karin Danielsson, Heather Desurvire and Mikael Wiberg and has published in prestigious journals such as interactions, Interactive Technology and Smart Education and DiVA at Umeå University (Umeå University).

In The Last Decade

Charlotte Wiberg

19 papers receiving 121 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Charlotte Wiberg Sweden 5 69 50 43 31 19 19 142
Kerem Rızvanoğlu Türkiye 7 30 0.4× 29 0.6× 33 0.8× 23 0.7× 19 1.0× 16 152
Max Kreminski United States 11 71 1.0× 77 1.5× 76 1.8× 10 0.3× 19 1.0× 33 239
Jamie Kirkley United States 5 33 0.5× 65 1.3× 19 0.4× 106 3.4× 35 1.8× 7 210
Vanessa Cesário Portugal 8 65 0.9× 51 1.0× 63 1.5× 16 0.5× 12 0.6× 22 160
Vassiliki Bouki United Kingdom 6 92 1.3× 45 0.9× 31 0.7× 18 0.6× 25 1.3× 18 188
Iris Soute Netherlands 9 191 2.8× 73 1.5× 49 1.1× 120 3.9× 46 2.4× 17 280
Jaime Sánchez Chile 6 26 0.4× 123 2.5× 44 1.0× 55 1.8× 81 4.3× 15 205
Helmut M. Niegemann Germany 7 10 0.1× 50 1.0× 29 0.7× 62 2.0× 16 0.8× 18 143
C. Bowman 5 58 0.8× 147 2.9× 37 0.9× 99 3.2× 27 1.4× 6 231
Fabio Campos United States 7 21 0.3× 54 1.1× 20 0.5× 84 2.7× 31 1.6× 14 224

Countries citing papers authored by Charlotte Wiberg

Since Specialization
Citations

This map shows the geographic impact of Charlotte Wiberg's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Charlotte Wiberg with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Charlotte Wiberg more than expected).

Fields of papers citing papers by Charlotte Wiberg

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Charlotte Wiberg. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Charlotte Wiberg. The network helps show where Charlotte Wiberg may publish in the future.

Co-authorship network of co-authors of Charlotte Wiberg

This figure shows the co-authorship network connecting the top 25 collaborators of Charlotte Wiberg. A scholar is included among the top collaborators of Charlotte Wiberg based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Charlotte Wiberg. Charlotte Wiberg is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

19 of 19 papers shown
1.
Wiberg, Charlotte. (2018). Game-inspired architecture and architecture-inspired games. interactions. 25(2). 68–70. 1 indexed citations
2.
Wiberg, Mikael & Charlotte Wiberg. (2018). Digital Integration in the 3rd Wave of Mobile HCI. RePEc: Research Papers in Economics. 10(2). 57–64. 1 indexed citations
3.
Wiberg, Charlotte, et al.. (2012). Innovating social media: five strategies for successful digital entrepreneurship. 119–126. 2 indexed citations
5.
Desurvire, Heather & Charlotte Wiberg. (2008). Evaluating user experience and other lies in evaluating games. 2 indexed citations
6.
Desurvire, Heather & Charlotte Wiberg. (2008). Master of the game. 3177–3182. 18 indexed citations
7.
Wiberg, Charlotte, et al.. (2007). Cross Media Interaction Design. Human Factors in Computing Systems. 3 indexed citations
8.
Desurvire, Heather, et al.. (2007). Evaluating fun and entertainment : Developing a conceptual framework design of evaluation methods. International Conference on Human-Computer Interaction. 6 indexed citations
9.
Wiberg, Charlotte, et al.. (2007). Point or Click? Evaluation of Two Input Modalities for Mobile Entertainment. 65–65. 1 indexed citations
10.
Danielsson, Karin & Charlotte Wiberg. (2006). Participatory design of learning media: Designing educational computer games with and for teenagers. Interactive Technology and Smart Education. 3(4). 275–291. 62 indexed citations
11.
Wiberg, Charlotte. (2005). Fun in the home : Guidelines for evaluating interactive entertainment on the web. KTH Publication Database DiVA (KTH Royal Institute of Technology). 2 indexed citations
12.
Wiberg, Charlotte. (2005). Affective computing vs. usability ? Insights of using traditional usability evaluation methods. KTH Publication Database DiVA (KTH Royal Institute of Technology). 4 indexed citations
13.
Wiberg, Charlotte. (2005). Usability and fun : An overview of relevant research in the hci community. KTH Publication Database DiVA (KTH Royal Institute of Technology). 1 indexed citations
14.
Wiberg, Charlotte, et al.. (2003). Satisfaction and learnability in edutainment : A usability study of the knowledge game ‘Laser Challenge’at the Nobel e-museum. KTH Publication Database DiVA (KTH Royal Institute of Technology). 4 indexed citations
15.
Wiberg, Charlotte. (2003). A Measure of Fun : Extending the scope of web usability. KTH Publication Database DiVA (KTH Royal Institute of Technology). 18 indexed citations
16.
Wiberg, Charlotte, et al.. (2003). FunTain : Design Implications for Edutainment Games. KTH Publication Database DiVA (KTH Royal Institute of Technology). 3 indexed citations
17.
Wiberg, Charlotte. (2001). Join the Joyride! : an Identification of Three Important Factors for Evaluation of On-line Entertainment. World Conference on WWW and Internet. 1333–1338. 1 indexed citations
18.
Wiberg, Charlotte & Mikael Wiberg. (2001). Configuring social agents. DiVA at Umeå University (Umeå University). 45(5). 450–454. 2 indexed citations
19.
Wiberg, Charlotte. (2001). From Ease of Use to Fun of Use : usability Evaluation Guidelines for Entertainment Web sites. 2 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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