Bruno Peixoto
- Human-Computer Interaction top 5%
- Developmental and Educational Psychology
- Computer Vision and Pattern Recognition
- Education
- Information Systems
- Topics
- Virtual Reality Applications and Impacts (11 papers)Visual and Cognitive Learning Processes (5 papers)Augmented Reality Applications (4 papers)
In The Last Decade
Bruno Peixoto
10 papers receiving 195 citations
Peers
Comparison fields: 5 of 60
- Human-Computer Interaction 119
- Developmental and Educational Psychology 58
- Computer Vision and Pattern Recognition 50
- Education 45
- Information Systems 36
Countries citing papers authored by Bruno Peixoto
This map shows the geographic impact of Bruno Peixoto's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Bruno Peixoto with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Bruno Peixoto more than expected).
Fields of papers citing papers by Bruno Peixoto
This network shows the impact of papers produced by Bruno Peixoto. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Bruno Peixoto. The network helps show where Bruno Peixoto may publish in the future.
Co-authorship network of co-authors of Bruno Peixoto
This figure shows the co-authorship network connecting the top 25 collaborators of Bruno Peixoto. A scholar is included among the top collaborators of Bruno Peixoto based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Bruno Peixoto. Bruno Peixoto is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 1 | |
| 2 | 0 | |
| 3 | 13 | |
| 4 | 11 | |
| 5 | 4 | |
| 6 | 2 | |
| 7 | 58 | |
| 8 | 93 | |
| 9 | 4 | |
| 10 | 14 | |
| 11 | 5 |
About Bruno Peixoto
Bruno Peixoto is a scholar working on Human-Computer Interaction, Experimental and Cognitive Psychology and Computer Vision and Pattern Recognition, having authored 11 papers that have together received 205 indexed citations. Recurring topics across this work include Virtual Reality Applications and Impacts (11 papers), Visual and Cognitive Learning Processes (5 papers) and Augmented Reality Applications (4 papers). The work is most often cited by research in Human-Computer Interaction (119 citations), Developmental and Educational Psychology (58 citations) and Computer Vision and Pattern Recognition (50 citations). Bruno Peixoto has collaborated with scholars based in Portugal and Brazil. Frequent co-authors include Maximino Bessa, Miguel Melo, Darque Pinto, Luciana Cabral, Guilherme Gonçalves and Pedro Monteiro. Their work appears in journals such as IEEE Access, Computer Graphics Forum and PRESENCE Virtual and Augmented Reality.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.