Pedro Monteiro

643 total citations
24 papers, 399 citations indexed

About

Pedro Monteiro is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition and Cognitive Neuroscience. According to data from OpenAlex, Pedro Monteiro has authored 24 papers receiving a total of 399 indexed citations (citations by other indexed papers that have themselves been cited), including 18 papers in Human-Computer Interaction, 12 papers in Computer Vision and Pattern Recognition and 10 papers in Cognitive Neuroscience. Recurrent topics in Pedro Monteiro's work include Virtual Reality Applications and Impacts (18 papers), Tactile and Sensory Interactions (6 papers) and Augmented Reality Applications (4 papers). Pedro Monteiro is often cited by papers focused on Virtual Reality Applications and Impacts (18 papers), Tactile and Sensory Interactions (6 papers) and Augmented Reality Applications (4 papers). Pedro Monteiro collaborates with scholars based in Portugal. Pedro Monteiro's co-authors include Maximino Bessa, Miguel Melo, Guilherme Gonçalves, Hugo Coelho, José Vasconcelos-Raposo, António Valente, João Ascenso, Frederico Branco, Bruno Peixoto and Manuel Pinto and has published in prestigious journals such as IEEE Access, ACM Computing Surveys and IEEE Transactions on Visualization and Computer Graphics.

In The Last Decade

Pedro Monteiro

23 papers receiving 381 citations

Peers

Pedro Monteiro
Hugo Coelho Portugal
Insu Yu United Kingdom
Jason D. Moss United States
Hugo Coelho Portugal
Pedro Monteiro
Citations per year, relative to Pedro Monteiro Pedro Monteiro (= 1×) peers Hugo Coelho

Countries citing papers authored by Pedro Monteiro

Since Specialization
Citations

This map shows the geographic impact of Pedro Monteiro's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Pedro Monteiro with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Pedro Monteiro more than expected).

Fields of papers citing papers by Pedro Monteiro

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Pedro Monteiro. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Pedro Monteiro. The network helps show where Pedro Monteiro may publish in the future.

Co-authorship network of co-authors of Pedro Monteiro

This figure shows the co-authorship network connecting the top 25 collaborators of Pedro Monteiro. A scholar is included among the top collaborators of Pedro Monteiro based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Pedro Monteiro. Pedro Monteiro is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Coelho, Hugo, Pedro Monteiro, Guilherme Gonçalves, Miguel Melo, & Maximino Bessa. (2024). Immersive Creation of Virtual Reality Training Experiences. IEEE Access. 12. 85773–85782. 3 indexed citations
2.
Coelho, Hugo, Pedro Monteiro, Guilherme Gonçalves, Miguel Melo, & Maximino Bessa. (2024). Evaluation of Task Presentation Methodologies in Immersive Virtual Training Environments. IEEE Access. 12. 186484–186492.
3.
Monteiro, Pedro, Guilherme Gonçalves, Bruno Peixoto, Miguel Melo, & Maximino Bessa. (2023). Evaluation of Hands-Free VR Interaction Methods During a Fitts’ Task: Efficiency and Effectiveness. IEEE Access. 11. 70898–70911. 13 indexed citations
4.
Gonçalves, Guilherme, Miguel Melo, Pedro Monteiro, Hugo Coelho, & Maximino Bessa. (2023). The role of different light settings on the perception of realism in virtual replicas in immersive Virtual Reality. Computers & Graphics. 117. 172–182. 5 indexed citations
5.
Monteiro, Pedro, Hugo Coelho, Guilherme Gonçalves, Miguel Melo, & Maximino Bessa. (2023). Exploring the user experience of hands-free VR interaction methods during a Fitts’ task. Computers & Graphics. 117. 1–12. 5 indexed citations
6.
Gonçalves, Guilherme, Hugo Coelho, Pedro Monteiro, Miguel Melo, & Maximino Bessa. (2022). Systematic Review of Comparative Studies of the Impact of Realism in Immersive Virtual Experiences. ACM Computing Surveys. 55(6). 1–36. 44 indexed citations
7.
Coelho, Hugo, Pedro Monteiro, Guilherme Gonçalves, Miguel Melo, & Maximino Bessa. (2022). Authoring tools for virtual reality experiences: a systematic review. Multimedia Tools and Applications. 81(19). 28037–28060. 23 indexed citations
8.
Gonçalves, Guilherme, Pedro Monteiro, Hugo Coelho, Miguel Melo, & Maximino Bessa. (2021). Systematic Review on Realism Research Methodologies on Immersive Virtual, Augmented and Mixed Realities. IEEE Access. 9. 89150–89161. 17 indexed citations
9.
Pinto, Darque, Pedro Monteiro, Miguel Melo, Luciana Cabral, & Maximino Bessa. (2021). Does gamification in virtual reality improve second language learning?. 1–8. 5 indexed citations
10.
Melo, Miguel, Guilherme Gonçalves, Pedro Monteiro, et al.. (2020). Do Multisensory Stimuli Benefit the Virtual Reality Experience? A Systematic Review. IEEE Transactions on Visualization and Computer Graphics. 28(2). 1428–1442. 116 indexed citations
11.
Monteiro, Pedro, Miguel Melo, António Valente, José Vasconcelos-Raposo, & Maximino Bessa. (2020). Delivering Critical Stimuli for Decision Making in VR Training: Evaluation Study of a Firefighter Training Scenario. IEEE Transactions on Human-Machine Systems. 51(2). 65–74. 26 indexed citations
12.
Gonçalves, Guilherme, Pedro Monteiro, Miguel Melo, José Vasconcelos-Raposo, & Maximino Bessa. (2020). A Comparative Study Between Wired and Wireless Virtual Reality Setups. IEEE Access. 8. 29249–29258. 17 indexed citations
13.
Monteiro, Pedro, Hugo Coelho, Guilherme Gonçalves, Miguel Melo, & Maximino Bessa. (2019). Comparison of Radial and Panel Menus in Virtual Reality. IEEE Access. 7. 116370–116379. 16 indexed citations
14.
Gonçalves, Guilherme, Hugo Coelho, Pedro Monteiro, Miguel Melo, & Maximino Bessa. (2019). Correlation between Game Experience and Presence in immersive virtual reality games. Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT). 107–114. 2 indexed citations
15.
Monteiro, Pedro, et al.. (2018). Application of the steering law to virtual reality walking navigation interfaces. Computers & Graphics. 77. 80–87. 20 indexed citations
16.
Monteiro, Pedro, et al.. (2017). Evaluation of virtual reality navigation interfaces using the steering law. Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT). 1–7. 1 indexed citations
17.
Monteiro, Pedro, et al.. (2015). Descriptor-based adaptive tracking-by-detection for visual sensor networks. 1–6. 1 indexed citations
18.
Monteiro, Pedro & João Ascenso. (2014). Coding mode decision algorithm for binary descriptor coding. Portuguese National Funding Agency for Science, Research and Technology (RCAAP Project by FCT). 541–545. 3 indexed citations
19.
Monteiro, Pedro, João Ascenso, & Fernando Pereira. (2014). Local feature selection for efficient binary descriptor coding. 4027–4031. 2 indexed citations
20.
Monteiro, Pedro & João Ascenso. (2013). Clustering based binary descriptor coding for efficient transmission in visual sensor networks. 25–28. 4 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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