Countries citing papers authored by Daniel Thalmann
Since
Specialization
Citations
This map shows the geographic impact of Daniel Thalmann's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Daniel Thalmann with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Daniel Thalmann more than expected).
This network shows the impact of papers produced by Daniel Thalmann. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Daniel Thalmann. The network helps show where Daniel Thalmann may publish in the future.
Co-authorship network of co-authors of Daniel Thalmann
This figure shows the co-authorship network connecting the top 25 collaborators of Daniel Thalmann.
A scholar is included among the top collaborators of Daniel Thalmann based on the total number of
citations received by their joint publications. Widths of edges
represent the number of papers authors have co-authored together.
Node borders
signify the number of papers an author published with Daniel Thalmann. Daniel Thalmann is excluded from
the visualization to improve readability, since they are connected to all nodes in the network.
All Works
20 of 20 papers shown
1.
Papagiannakis, George, et al.. (2005). Mixing virtual and real scenes in the site of ancient Pompeii: Research Articles. Computer Animation and Virtual Worlds. 16(1). 11–24.20 indexed citations
2.
Thalmann, Daniel, et al.. (2004). Creating a Virtual Audience for the Heritage of Ancient Theaters and Odea. Infoscience (Ecole Polytechnique Fédérale de Lausanne).3 indexed citations
3.
Magnenat‐Thalmann, Nadia, et al.. (2004). Real-Time Virtual Characters for VR/AR Applications. Infoscience (Ecole Polytechnique Fédérale de Lausanne).1 indexed citations
Magnenat‐Thalmann, Nadia & Daniel Thalmann. (2004). Handbook of Virtual Humans. Infoscience (Ecole Polytechnique Fédérale de Lausanne).46 indexed citations
6.
Gutiérrez, Mario, Frédéric Vexo, & Daniel Thalmann. (2003). Controlling Virtual Humans Using PDAs. Infoscience (Ecole Polytechnique Fédérale de Lausanne). 150–166.12 indexed citations
7.
Balcısoy, Selim, et al.. (1998). An interactive interface for directing virtual humans. Infoscience (Ecole Polytechnique Fédérale de Lausanne).5 indexed citations
8.
Musse, Soraia Raupp, et al.. (1998). One Step Towards Virtual Human Management for Urban Environment Simulation. Infoscience (Ecole Polytechnique Fédérale de Lausanne).14 indexed citations
9.
Çapın, Tolga, et al.. (1998). Integration of avatars and autonomous virtual humans in networked virtual environments. Infoscience (Ecole Polytechnique Fédérale de Lausanne).4 indexed citations
10.
Thalmann, Daniel & Michiel van de Panne. (1997). Computer animation and simulation '97 : proceedings of the Eurographics workshop in Budapest, Hungary, September 2-3,1997. Springer eBooks.2 indexed citations
11.
Noser, Hansrudi, Tolga Çapın, Igor Pandžić, Nadia Magnenat‐Thalmann, & Daniel Thalmann. (1996). Playing Games Through the Virtual Life Network. Artificial Life.22 indexed citations
12.
Magnenat‐Thalmann, Nadia & Daniel Thalmann. (1996). Interactive computer animation. Infoscience (Ecole Polytechnique Fédérale de Lausanne).37 indexed citations
13.
Thalmann, Daniel, et al.. (1995). Deformable surfaces using physically based particle. ACM SIGGRAPH Computer Graphics. 205–217.1 indexed citations
14.
Thalmann, Daniel. (1995). Virtual sensors: a key tool for the artificial life of virtual actors. Infoscience (Ecole Polytechnique Fédérale de Lausanne).11 indexed citations
15.
Thalmann, Daniel. (1995). Autonomy and task-level control for virtual actors. Programming and Computer Software. 21(4).3 indexed citations
16.
Feiner, Steven, et al.. (1994). Virtual reality software & technology:proceedings of the VRST'94 conference 23-26 August 1994, Singapore. WORLD SCIENTIFIC eBooks.1 indexed citations
17.
Thalmann, Daniel. (1994). Animating autonomous virtual humans in virtual reality. Infoscience (Ecole Polytechnique Fédérale de Lausanne). 177–184.1 indexed citations
18.
Magnenat‐Thalmann, Nadia & Daniel Thalmann. (1993). The artificial life of synthetic actors. Infoscience (Ecole Polytechnique Fédérale de Lausanne). 1506–1514.6 indexed citations
19.
Magnenat‐Thalmann, Nadia, Ying Yang, & Daniel Thalmann. (1991). The problematics of cloth modeling and animation. Infoscience (Ecole Polytechnique Fédérale de Lausanne).1 indexed citations
20.
Thalmann, Daniel. (1991). Dynamic simulation as a tool for three-dimensional animation. Infoscience (Ecole Polytechnique Fédérale de Lausanne). 257–272.1 indexed citations
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive
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Rankless may not fully capture the entirety of a scholar's output or impact.