Immediate Impact
13 standout
Citing Papers
Virtual reality and gamification in education: a systematic review
2024 Standout
Gamification of e-learning in higher education: a systematic literature review
2023 Standout
Works of Thibault Carron being referenced
Teaching with game-based learning management systems: Exploring a pedagogical dungeon
2007
Matching the Performed Activity on an Educational Platform with a Recommended Pedagogical Scenario: A Multi-Source Approach
2007
Author Peers
| Author | Last Decade | Papers | Cites | ||||
|---|---|---|---|---|---|---|---|
| Thibault Carron | 25 | 41 | 8 | 18 | 17 | 78 | |
| Jacques Lonchamp | 29 | 62 | 2 | 30 | 15 | 108 | |
| Junnan Yu | 41 | 22 | 6 | 35 | 15 | 96 | |
| Jean-Marc Labat | 22 | 48 | 4 | 31 | 14 | 98 | |
| Stephanie Ludi | 26 | 18 | 6 | 19 | 14 | 99 | |
| Duri Long | 44 | 17 | 5 | 9 | 16 | 89 | |
| Alex Kass | 9 | 23 | 7 | 22 | 12 | 107 | |
| Nuno Escudeiro | 9 | 35 | 8 | 14 | 27 | 77 | |
| Marcela Pessoa | 32 | 48 | 9 | 18 | 12 | 84 | |
| Kayla DesPortes | 27 | 12 | 17 | 15 | 24 | 77 | |
| Jesse M. Heines | 18 | 13 | 8 | 13 | 16 | 56 |
All Works
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