Immediate Impact
15 standout
Citing Papers
Virtual reality and gamification in education: a systematic review
2024 Standout
Academia's responses to crisis: A bibliometric analysis of literature on online learning in higher education during COVID‐19
2022 Standout
Works of Sandra Schamroth Abrams being referenced
Gamification and accessibility
2019
Gamified Vocabulary
2014
Author Peers
| Author | Last Decade | Papers | Cites | ||||
|---|---|---|---|---|---|---|---|
| Sandra Schamroth Abrams | 121 | 138 | 88 | 127 | 36 | 293 | |
| Ty Hollett | 97 | 115 | 113 | 43 | 22 | 302 | |
| Caitlin McMunn Dooley | 186 | 78 | 59 | 73 | 21 | 303 | |
| Jayne C. Lammers | 159 | 131 | 192 | 66 | 24 | 320 | |
| Kristine E. Pytash | 207 | 68 | 94 | 67 | 40 | 293 | |
| Kathy Sanford | 123 | 76 | 46 | 64 | 36 | 223 | |
| Jennifer Higgs | 164 | 66 | 55 | 88 | 18 | 300 | |
| Øystein Gilje | 153 | 94 | 150 | 43 | 27 | 319 | |
| Teresa Dobson | 96 | 97 | 50 | 60 | 21 | 278 | |
| Christian Ehret | 130 | 152 | 156 | 30 | 21 | 332 | |
| Jamie Colwell | 196 | 82 | 78 | 76 | 22 | 273 |
All Works
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