Immediate Impact
1 from Science/Nature 22 standout
Citing Papers
Virtual reality and gamification in education: a systematic review
2024 Standout
Is Industry 5.0 a Human-Centred Approach? A Systematic Review
2023 Standout
Works of Debra Davis being referenced
Gamification in education: a mixed-methods study of gender on computer science students’ academic performance and identity development
2021
Teaching Building Sciences in Immersive Environments: A Prototype Design, Implementation, and Assessment
2018
Author Peers
| Author | Last Decade | Papers | Cites | ||||
|---|---|---|---|---|---|---|---|
| Debra Davis | 56 | 88 | 12 | 42 | 14 | 175 | |
| Pauliina Tuomi | 88 | 141 | 44 | 12 | 270 | ||
| Xindong Ye | 26 | 71 | 4 | 77 | 20 | 205 | |
| Matthew Louis Mauriello | 55 | 39 | 25 | 16 | 178 | ||
| Ginny Smith | 42 | 122 | 2 | 35 | 13 | 230 | |
| Benjamin Bell | 39 | 127 | 116 | 15 | 227 | ||
| Mona Leigh Guha | 55 | 54 | 5 | 118 | 10 | 278 | |
| Michelle Lui | 19 | 57 | 7 | 52 | 18 | 158 | |
| Ju-Ling Shih | 42 | 124 | 1 | 53 | 15 | 212 | |
| Markeya S. Peteranetz | 53 | 61 | 55 | 15 | 177 | ||
| J. T. Mayes | 74 | 102 | 2 | 104 | 14 | 251 |
All Works
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