Sébastien George
About
In The Last Decade
Sébastien George
58 papers receiving 446 citations
Peers
Comparison fields: 5 of 81
- Developmental and Educational Psychology 255
- Computer Science Applications 176
- Sociology and Political Science 99
- Information Systems 83
- Education 79
Countries citing papers authored by Sébastien George
This map shows the geographic impact of Sébastien George's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Sébastien George with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Sébastien George more than expected).
Fields of papers citing papers by Sébastien George
This network shows the impact of papers produced by Sébastien George. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Sébastien George. The network helps show where Sébastien George may publish in the future.
Co-authorship network of co-authors of Sébastien George
This figure shows the co-authorship network connecting the top 25 collaborators of Sébastien George. A scholar is included among the top collaborators of Sébastien George based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Sébastien George. Sébastien George is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 3 | |
| 2 | SPART - Une Alternative Mobile et Accessible de Réalité Augmentée aux Tables Interactives en Éducation | 1 |
| 3 | 0 | |
| 4 | 1 | |
| 5 | 0 | |
| 6 | 9 | |
| 7 | 144 | |
| 8 | 3 | |
| 9 | 5 | |
| 10 | A Player Model for Adaptive Gamification in Learning Environments | 3 |
| 11 | 14 | |
| 12 | Towards Industrialized Conception and Production of Serious Games | 1 |
| 13 | Tracking, Analyzing, and Visualizing Learners' Activities on Discussion Forums | 1 |
| 14 | 1 | |
| 15 | Sébastien George : Apprentissage collectif à distance. SPLACH : un environnement informatique support d’une pédagogie de projet, Thèse en informatique de l’université du Maine, 11 juillet 2001 | 12 |
| 16 | 5 | |
| 17 | 3 | |
| 18 | Computer-Supported Distance Learning - An example in educational robotics | 5 |
| 19 | Computer-Supported Collaborative Learning in Educational Robotics | 2 |
| 20 | 1 |
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.