Robert W. Lindeman
Impact in
- Human-Computer Interaction top 0.05%
- Virtual Reality Applications and Impacts
- Interactive and Immersive Displays
- Gaze Tracking and Assistive Technology
- Hand Gesture Recognition Systems
- Cognitive Neuroscience top 2%
- Tactile and Sensory Interactions
Papers in
-
- Virtual Reality Applications and Impacts 102
- Interactive and Immersive Displays 46
- Gaze Tracking and Assistive Technology 11
-
- Tactile and Sensory Interactions 63
- Co-authors
- Mark BillinghurstArindam DeyJohn L. SibertSimon HoermannSungchul JungGun LeeJ. Edward SwanThammathip Piumsomboon
- Journals
- Virtual Reality (2 papers)The Visual Computer (2 papers)IEEE Transactions on Visualization and Computer Graphics (1 paper)Frontiers in Psychology (1 paper)IEEE Access (1 paper)
- Partner nations
- New ZealandUnited StatesAustralia
In The Last Decade
Robert W. Lindeman
171 papers receiving 3.3k citations
Hit Papers
Peers
Comparison fields: 5 of 128
- Human-Computer Interaction 2.5k
- Cognitive Neuroscience 1.2k
- Computer Vision and Pattern Recognition 1.2k
- Social Psychology 586
- Experimental and Cognitive Psychology 263
Countries citing papers authored by Robert W. Lindeman
This map shows the geographic impact of Robert W. Lindeman's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Robert W. Lindeman with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Robert W. Lindeman more than expected).
Fields of papers citing papers by Robert W. Lindeman
This network shows the impact of papers produced by Robert W. Lindeman. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Robert W. Lindeman. The network helps show where Robert W. Lindeman may publish in the future.
Co-authors
The 25 scholars most cited alongside Robert W. Lindeman, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2024 | 3 | |
| 2 | 2024 | 2 | |
| 3 | 2024 | 0 | |
| 4 | 2023 | 9 | |
| 5 | 2023 | 5 | |
| 6 | 2023 | 12 | |
| 7 | 2023 | 7 | |
| 8 | 2022 | 5 | |
| 9 | 2022 | 1 | |
| 10 | 2021 | 11 | |
| 11 | 2020 | 2 | |
| 12 | 2019 | 55 | |
| 13 | 2019 | 69 | |
| 14 | 2017 | 139 | |
| 15 | 2017 | 26 | |
| 16 | 2016 | 30 | |
| 17 | 2008 | 18 | |
| 18 | 2006 | 11 | |
| 19 | HomeOS: Context-Aware Home Connectivity ‡ | 2004 | 5 |
| 20 | Effective Vibrotactile Cueing in a Visual Search Task | 2003 | 33 |
About Robert W. Lindeman
Robert W. Lindeman is a scholar working on Human-Computer Interaction, Cognitive Neuroscience, Computer Vision and Pattern Recognition, Computer Graphics and Computer-Aided Design and Social Psychology, having authored 174 papers that have together received 3.5k indexed citations. Recurring topics across this work include Virtual Reality Applications and Impacts (102 papers), Tactile and Sensory Interactions (63 papers), Interactive and Immersive Displays (46 papers), Augmented Reality Applications (37 papers), Teleoperation and Haptic Systems (27 papers), Human-Automation Interaction and Safety (14 papers), Multisensory perception and integration (11 papers) and Gaze Tracking and Assistive Technology (11 papers). The work is most often cited by research in Human-Computer Interaction (2.5k citations), Cognitive Neuroscience (1.2k citations), Computer Vision and Pattern Recognition (1.2k citations), Social Psychology (586 citations) and Experimental and Cognitive Psychology (263 citations). Robert W. Lindeman has collaborated with scholars based in New Zealand, United States and Australia. Frequent co-authors include Mark Billinghurst, Arindam Dey, John L. Sibert, Simon Hoermann, Sungchul Jung, Gun Lee, J. Edward Swan, Thammathip Piumsomboon, James K. Hahn and Haruo Noma. Their work appears in journals such as Virtual Reality, The Visual Computer, IEEE Transactions on Visualization and Computer Graphics, Frontiers in Psychology and IEEE Access.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.