Hit papers significantly outperform the citation benchmark for their cohort. A paper qualifies
if it has ≥500 total citations, achieves ≥1.5× the top-1% citation threshold for papers in the
same subfield and year (this is the minimum needed to enter the top 1%, not the average
within it), or reaches the top citation threshold in at least one of its specific research
topics.
From game design elements to gamefulness
20114.3k citationsSebastian Deterding, Dan Dixon et al.profile →
This map shows the geographic impact of Rilla Khaled's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Rilla Khaled with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Rilla Khaled more than expected).
This network shows the impact of papers produced by Rilla Khaled. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Rilla Khaled. The network helps show where Rilla Khaled may publish in the future.
Co-authorship network of co-authors of Rilla Khaled
This figure shows the co-authorship network connecting the top 25 collaborators of Rilla Khaled.
A scholar is included among the top collaborators of Rilla Khaled based on the total number of
citations received by their joint publications. Widths of edges
represent the number of papers authors have co-authored together.
Node borders
signify the number of papers an author published with Rilla Khaled. Rilla Khaled is excluded from
the visualization to improve readability, since they are connected to all nodes in the network.
Khaled, Rilla, et al.. (2019). ctrl+R: Reflections on Prompting Reflective Game Design.2 indexed citations
4.
Chisik, Yoram, Jussi Holopainen, Rilla Khaled, José Luís Silva, & Paula Alexandra Silva. (2018). International Conference on Intelligent Technologies for Interactive Entertainment.40 indexed citations
Holmgård, Christoffer, Georgios N. Yannakakis, & Rilla Khaled. (2013). The games for health prototype. OAR@UM (University of Malta). 396–399.2 indexed citations
9.
Khaled, Rilla & Georgios N. Yannakakis. (2013). Village Voices: An adaptive game for conflict resolution.. OAR@UM (University of Malta). 425–426.3 indexed citations
10.
Khaled, Rilla, et al.. (2012). Ethical Considerations in Designing Adaptive Persuasive Games. OAR@UM (University of Malta). 13–16.1 indexed citations
Barr, Pippin, James Noble, Robert Biddle, & Rilla Khaled. (2006). From pushing buttons to play and progress: value and interaction in fable. 61–68.7 indexed citations
17.
Khaled, Rilla, Robert Biddle, James Noble, Pippin Barr, & Ronald Fischer. (2006). Persuasive interaction for collectivist cultures. 73–80.24 indexed citations
Barr, Pippin, Rilla Khaled, James Noble, & Robert Biddle. (2005). A taxonomic analysis of user-interface metaphors in the Microsoft Office Project Gallery. 109–117.9 indexed citations
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive
bibliographic database. While OpenAlex provides broad and valuable coverage of the global
research landscape, it—like all bibliographic datasets—has inherent limitations. These include
incomplete records, variations in author disambiguation, differences in journal indexing, and
delays in data updates. As a result, some metrics and network relationships displayed in
Rankless may not fully capture the entirety of a scholar's output or impact.