Mila Bujić

553 total citations
17 papers, 128 citations indexed

About

Mila Bujić is a scholar working on Human-Computer Interaction, Social Psychology and Cognitive Neuroscience. According to data from OpenAlex, Mila Bujić has authored 17 papers receiving a total of 128 indexed citations (citations by other indexed papers that have themselves been cited), including 13 papers in Human-Computer Interaction, 7 papers in Social Psychology and 4 papers in Cognitive Neuroscience. Recurrent topics in Mila Bujić's work include Virtual Reality Applications and Impacts (12 papers), Media Influence and Health (4 papers) and Digital Games and Media (3 papers). Mila Bujić is often cited by papers focused on Virtual Reality Applications and Impacts (12 papers), Media Influence and Health (4 papers) and Digital Games and Media (3 papers). Mila Bujić collaborates with scholars based in Finland, South Africa and Norway. Mila Bujić's co-authors include Juho Hamari, Mikko Salminen, Joseph Macey, Simo Järvelä, Nannan Xi, Kristine Jørgensen, Oğuz Buruk and Yin Zhang and has published in prestigious journals such as SHILAP Revista de lepidopterología, New Media & Society and International Journal of Human-Computer Studies.

In The Last Decade

Mila Bujić

13 papers receiving 124 citations

Peers

Mila Bujić
Anne Bogart United States
Josephine Machon United Kingdom
David Parisi United States
Brian J. Gajadhar Netherlands
Roy Ascott United Kingdom
Ulrike Nederstigt Netherlands
Kyle Gann United Kingdom
Anne Bogart United States
Mila Bujić
Citations per year, relative to Mila Bujić Mila Bujić (= 1×) peers Anne Bogart

Countries citing papers authored by Mila Bujić

Since Specialization
Citations

This map shows the geographic impact of Mila Bujić's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Mila Bujić with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Mila Bujić more than expected).

Fields of papers citing papers by Mila Bujić

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Mila Bujić. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Mila Bujić. The network helps show where Mila Bujić may publish in the future.

Co-authorship network of co-authors of Mila Bujić

This figure shows the co-authorship network connecting the top 25 collaborators of Mila Bujić. A scholar is included among the top collaborators of Mila Bujić based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Mila Bujić. Mila Bujić is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

17 of 17 papers shown
5.
Bujić, Mila, et al.. (2024). A Typology for Identifying Digitally-Induced Altered States of Consciousness Through Input Discrepancy. Trepo - Institutional Repository of Tampere University. 249–253. 1 indexed citations
6.
Zhang, Yin, et al.. (2024). Streaks and Coping: Decoding Player Performance in League of Legends Using Big Data from Top Players' Matches. Trepo - Institutional Repository of Tampere University. 50–55. 1 indexed citations
8.
Bujić, Mila, et al.. (2024). Haptics-mediated virtual embodiment: Impact of a wearable avatar-controlling system with kinesthetic gloves on embodiment in VR. SHILAP Revista de lepidopterología. 5. 1 indexed citations
9.
Bujić, Mila, et al.. (2023). The relationship of visual and aural perspective with decentering in virtual reality. Trepo - Institutional Repository of Tampere University. 15–18.
10.
Bujić, Mila, et al.. (2023). Digitally-Induced Altered States of Consciousness and Playful HCI: Future Research Agenda of a Novel Perspective. Trepo - Institutional Repository of Tampere University. 127–134. 3 indexed citations
11.
Bujić, Mila, Mikko Salminen, & Juho Hamari. (2023). Effects of Immersive Media on Emotion and Memory: An Experiment Comparing Article, 360-video, and Virtual Reality. International Journal of Human-Computer Studies. 179. 103118–103118. 11 indexed citations
12.
Bujić, Mila, et al.. (2022). “Mirror Dwellers”: Social VR, Identity and Internet Culture. 1 indexed citations
13.
Bujić, Mila, Nannan Xi, & Juho Hamari. (2021). Emotional Response to Extended Realities: The Effects of Augmented and Virtual Technologies in a Shopping Context. Proceedings of the ... Annual Hawaii International Conference on System Sciences. 4 indexed citations
14.
Bujić, Mila, et al.. (2021). Playing With Embodied Social Interaction: A Thematic Review of Experiments on Social Aspects in Gameful Virtual Reality. Interacting with Computers. 33(6). 583–595. 11 indexed citations
15.
Bujić, Mila & Juho Hamari. (2020). Satisfaction and willingness to consume immersive journalism. 120–125. 8 indexed citations
16.
Bujić, Mila & Juho Hamari. (2020). Immersive journalism : Extant corpus and future agenda. Trepo - Institutional Repository of Tampere University. 136–145. 9 indexed citations
17.
Bujić, Mila, Mikko Salminen, Joseph Macey, & Juho Hamari. (2020). “Empathy machine”: how virtual reality affects human rights attitudes. Internet Research. 30(5). 1407–1425. 76 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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