Li‐Yi Wei
Impact in
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- Computer Graphics and Visualization Techniques
- Computational Geometry and Mesh Generation
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- Advanced Vision and Imaging
- Generative Adversarial Networks and Image Synthesis
- Advanced Image and Video Retrieval Techniques
Papers in
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- Computer Graphics and Visualization Techniques 57
- Computational Geometry and Mesh Generation 9
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- Advanced Vision and Imaging 18
- Image Processing and 3D Reconstruction 9
- Video Analysis and Summarization 9
- Co-authors
- Marc Levoy (3 shared papers)Baining Guo (12 shared papers)Qi Sun (8 shared papers)Kun Zhou (7 shared papers)Chongyang Ma (9 shared papers)Heung‐Yeung Shum (6 shared papers)Arie E. Kaufman (6 shared papers)Rubaiat Habib Kazi (20 shared papers)
- Journals
- ACM Transactions on Graphics (30 papers)SOILS AND FOUNDATIONS (2 papers)IEEE Transactions on Visualization and Computer Graphics (2 papers)Computer-Aided Design (1 paper)Computer Graphics Forum (1 paper)
- Partner nations
- United StatesChinaHong Kong
In The Last Decade
Li‐Yi Wei
100 papers receiving 4.3k citations
Li‐Yi Wei's Hit Papers
Peers
Comparison fields: 5 of 134
- Computer Graphics and Computer-Aided Design 2.3k
- Computer Vision and Pattern Recognition 2.9k
- Human-Computer Interaction 515
- Computational Mechanics 1.7k
- Geology 164
Countries citing papers authored by Li‐Yi Wei
This map shows the geographic impact of Li‐Yi Wei's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Li‐Yi Wei with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Li‐Yi Wei more than expected).
Fields of papers citing papers by Li‐Yi Wei
This network shows the impact of papers produced by Li‐Yi Wei. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Li‐Yi Wei. The network helps show where Li‐Yi Wei may publish in the future.
Co-authors
The 25 scholars most cited alongside Li‐Yi Wei, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 103 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | Fast texture synthesis using tree-structured vector quantization Hit paper breakdown → | 2000 | 1072 |
| 2 | 2001 | 243 | |
| 3 | 2006 | 212 | |
| 4 | 2018 | 164 | |
| 5 | 2008 | 107 | |
| 6 | 2015 | 100 | |
| 7 | 2016 | 97 | |
| 8 | 2007 | 94 | |
| 9 | 2007 | 86 | |
| 10 | 2010 | 85 | |
| 11 | 2020 | 77 | |
| 12 | 2008 | 74 | |
| 13 | 2010 | 73 | |
| 14 | 2010 | 72 | |
| 15 | 2004 | 65 | |
| 16 | 2011 | 65 | |
| 17 | 2011 | 63 | |
| 18 | 2006 | 62 | |
| 19 | Texture synthesis by fixed neighborhood searching | 2001 | 61 |
| 20 | 2011 | 59 |
About Li‐Yi Wei
Li‐Yi Wei is a scholar working on Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition, Computational Mechanics, Human-Computer Interaction and Control and Systems Engineering, having authored 103 papers that have together received 4.5k indexed citations. Recurring topics across this work include Computer Graphics and Visualization Techniques (57 papers), 3D Shape Modeling and Analysis (42 papers), Human Motion and Animation (21 papers), Advanced Vision and Imaging (18 papers), Interactive and Immersive Displays (10 papers), Image Processing and 3D Reconstruction (9 papers), Video Analysis and Summarization (9 papers) and Computational Geometry and Mesh Generation (9 papers). The work is most often cited by research in Computer Graphics and Computer-Aided Design (2.3k citations), Computer Vision and Pattern Recognition (2.9k citations), Human-Computer Interaction (515 citations), Computational Mechanics (1.7k citations) and Geology (164 citations). Li‐Yi Wei has collaborated with scholars based in United States, China and Hong Kong. Frequent co-authors include Marc Levoy, Baining Guo, Qi Sun, Kun Zhou, Chongyang Ma, Heung‐Yeung Shum, Arie E. Kaufman, Rubaiat Habib Kazi, Hujun Bao and Xin Tong. Their work appears in journals such as ACM Transactions on Graphics, SOILS AND FOUNDATIONS, IEEE Transactions on Visualization and Computer Graphics, Computer-Aided Design and Computer Graphics Forum.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.