Baining Guo
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- Computer Graphics and Visualization Techniques 162
- Computational Geometry and Mesh Generation 31
- Computer Vision and Pattern Recognition top 0.01%
- Advanced Vision and Imaging 83
- Image Enhancement Techniques 19
- Advanced Image and Video Retrieval Techniques 16
- Media Technology top 0.02%
- Computational Mechanics top 0.05%
- 3D Shape Modeling and Analysis 125
- Advanced Numerical Analysis Techniques 32
- Artificial Intelligence top 0.1%
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- Human Motion and Animation 23
- Cited by
- Computer Graphics and Computer-Aided DesignComputer Vision and Pattern RecognitionMedia Technology
- Journals
- ACM Transactions on Graphics (77 papers)Computer Graphics Forum (15 papers)IEEE Transactions on Visualization and Computer Graphics (14 papers)
- Partner nations
- ChinaUnited StatesUnited Kingdom
In The Last Decade
Baining Guo
250 papers receiving 29.9k citations
Hit Papers
Peers
Comparison fields: 5 of 202
- Computer Graphics and Computer-Aided Design 5.9k
- Computer Vision and Pattern Recognition 19.0k
- Media Technology 4.0k
- Computational Mechanics 5.1k
- Artificial Intelligence 5.7k
Countries citing papers authored by Baining Guo
This map shows the geographic impact of Baining Guo's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Baining Guo with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Baining Guo more than expected).
Fields of papers citing papers by Baining Guo
This network shows the impact of papers produced by Baining Guo. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Baining Guo. The network helps show where Baining Guo may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Baining Guo, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2025 | 1 | |
| 2 | 2025 | 0 | |
| 3 | 2025 | 2 | |
| 4 | Swin3D: A Pretrained Transformer Backbone for 3D Indoor Scene Understandingbreakdown → | 2025 | 19 |
| 5 | 2024 | 7 | |
| 6 | 2024 | 1 | |
| 7 | 2024 | 4 | |
| 8 | Compressing Neural Networks using the Variational Information Bottleneck. | 2018 | 28 |
| 9 | Real-time Lip Synchronization Based on Hidden Markov Models | 2017 | 0 |
| 10 | 2014 | 15 | |
| 11 | 2010 | 7 | |
| 12 | Modeling and Rendering Heterogeneous Translucent Materials using Diffusion Equation | 2008 | 28 |
| 13 | 2005 | 19 | |
| 14 | 2005 | 17 | |
| 15 | 2005 | 20 | |
| 16 | 2004 | 11 | |
| 17 | 2004 | 36 | |
| 18 | A Geometry-Driven Photorealisitc Facial Expression Synthesis | 2003 | 5 |
| 19 | 2002 | 20 | |
| 20 | Modeling arbitrary smooth objects with algebraic surfaces | 1992 | 16 |
About Baining Guo
Baining Guo is a scholar working on Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition and Computational Mechanics, having authored 255 papers that have together received 30.8k indexed citations. Recurring topics across this work include Computer Graphics and Visualization Techniques (162 papers), 3D Shape Modeling and Analysis (125 papers), Advanced Vision and Imaging (83 papers), Advanced Numerical Analysis Techniques (32 papers), Computational Geometry and Mesh Generation (31 papers), Human Motion and Animation (23 papers), Image Enhancement Techniques (19 papers) and Advanced Image and Video Retrieval Techniques (16 papers). The work is most often cited by research in Computer Graphics and Computer-Aided Design (5.9k citations), Computer Vision and Pattern Recognition (19.0k citations) and Media Technology (4.0k citations). Baining Guo has collaborated with scholars based in China, United States and United Kingdom. Frequent co-authors include Han Hu, Yixuan Wei, Zheng Zhang, Yue Cao, Ze Liu, Yutong Lin, Stephen Lin, Kun Zhou, Heung‐Yeung Shum and Xin Tong. Their work appears in journals such as ACM Transactions on Graphics, Computer Graphics Forum, IEEE Transactions on Visualization and Computer Graphics, The Visual Computer and Frontiers of Computer Science.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.