Kosuke Sato
Impact in
- Human-Computer Interaction top 0.5%
- Interactive and Immersive Displays
- Virtual Reality Applications and Impacts
- Hand Gesture Recognition Systems
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- Computer Graphics and Visualization Techniques
Papers in
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- Interactive and Immersive Displays 49
- Hand Gesture Recognition Systems 6
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- Video Surveillance and Tracking Methods 5
- Context-Aware Activity Recognition Systems 5
- Augmented Reality Applications 4
- Co-authors
- Daisuke Iwai (111 shared papers)Parinya Punpongsanon (23 shared papers)Katsushi Ikeuchi (3 shared papers)Masaki Yuki (3 shared papers)Shinsaku Hiura (24 shared papers)Kosuke null Takemura (2 shared papers)Vinai Norasakkunkit (1 shared paper)S. Inokuchi (6 shared papers)
- Journals
- IEEE Transactions on Visualization and Computer Graphics (22 papers)IEEE Access (9 papers)Virtual Reality (4 papers)Scientific Reports (3 papers)Optics Express (3 papers)
- Partner nations
- JapanUnited StatesUnited Kingdom
In The Last Decade
Kosuke Sato
220 papers receiving 2.3k citations
Peers
Comparison fields: 5 of 84
- Human-Computer Interaction 511
- Computer Graphics and Computer-Aided Design 87
- Computer Vision and Pattern Recognition 275
- Media Technology 83
- Social Psychology 131
Countries citing papers authored by Kosuke Sato
This map shows the geographic impact of Kosuke Sato's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Kosuke Sato with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Kosuke Sato more than expected).
Fields of papers citing papers by Kosuke Sato
This network shows the impact of papers produced by Kosuke Sato. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Kosuke Sato. The network helps show where Kosuke Sato may publish in the future.
Co-authors
The 25 scholars most cited alongside Kosuke Sato, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 247 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2015 | 101 | |
| 2 | 2012 | 100 | |
| 3 | 1991 | 92 | |
| 4 | 2014 | 80 | |
| 5 | 2005 | 64 | |
| 6 | 2013 | 62 | |
| 7 | 2010 | 55 | |
| 8 | 2021 | 53 | |
| 9 | 2015 | 50 | |
| 10 | 2015 | 50 | |
| 11 | 2020 | 48 | |
| 12 | 2006 Conference on Computer Vision and Pattern Recognition Workshops | 2006 | 43 |
| 13 | 2002 | 42 | |
| 14 | 2013 | 40 | |
| 15 | 2003 | 39 | |
| 16 | 2005 | 39 | |
| 17 | 2014 | 39 | |
| 18 | 2017 | 36 | |
| 19 | 2010 | 31 | |
| 20 | 2017 | 30 |
About Kosuke Sato
Kosuke Sato is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition, Media Technology, Instrumentation and Social Psychology, having authored 247 papers that have together received 2.4k indexed citations. Recurring topics across this work include Interactive and Immersive Displays (49 papers), Advanced Optical Imaging Technologies (10 papers), Advanced Optical Network Technologies (6 papers), Hand Gesture Recognition Systems (6 papers), Video Surveillance and Tracking Methods (5 papers), Context-Aware Activity Recognition Systems (5 papers), Advanced Optical Sensing Technologies (5 papers) and Augmented Reality Applications (4 papers). The work is most often cited by research in Human-Computer Interaction (511 citations), Computer Graphics and Computer-Aided Design (87 citations), Computer Vision and Pattern Recognition (275 citations), Media Technology (83 citations) and Social Psychology (131 citations). Kosuke Sato has collaborated with scholars based in Japan, United States and United Kingdom. Frequent co-authors include Daisuke Iwai, Parinya Punpongsanon, Katsushi Ikeuchi, Masaki Yuki, Shinsaku Hiura, Kosuke null Takemura, Vinai Norasakkunkit, S. Inokuchi, Kazuo Chihara and Hiroshi Hasegawa. Their work appears in journals such as IEEE Transactions on Visualization and Computer Graphics, IEEE Access, Virtual Reality, Scientific Reports and Optics Express.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.