Frédéric Vexo
- Human-Computer Interaction top 0.5%
- Virtual Reality Applications and Impacts 15
- Interactive and Immersive Displays 9
-
- Augmented Reality Applications 7
- Advanced Vision and Imaging 7
- Human Pose and Action Recognition 6
- Cognitive Neuroscience top 5%
- Tactile and Sensory Interactions 15
-
- Human Motion and Animation 18
-
- Teleoperation and Haptic Systems 10
- Co-authors
- Daniël ThalmannMario GutiérrezSylvain CardinDaniel ThalmannTej TadiOlaf BlankeLaurent MoccozetNadia Magnenat‐Thalmann
- Cited by
- Human-Computer InteractionComputer Graphics and Computer-Aided DesignComputer Vision and Pattern Recognition
- Partner nations
- SwitzerlandMexicoItaly
In The Last Decade
Frédéric Vexo
50 papers receiving 875 citations
Peers
Comparison fields: 5 of 107
- Human-Computer Interaction 509
- Computer Graphics and Computer-Aided Design 60
- Computer Vision and Pattern Recognition 347
- Cognitive Neuroscience 320
- Control and Systems Engineering 181
Countries citing papers authored by Frédéric Vexo
This map shows the geographic impact of Frédéric Vexo's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Frédéric Vexo with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Frédéric Vexo more than expected).
Fields of papers citing papers by Frédéric Vexo
This network shows the impact of papers produced by Frédéric Vexo. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Frédéric Vexo. The network helps show where Frédéric Vexo may publish in the future.
Co-authorship network
The 20 scholars most cited alongside Frédéric Vexo, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2023 | 1 | |
| 2 | Providing the best Third-Person Perspective to a Video-Through HMD | 2010 | 2 |
| 3 | 2010 | 55 | |
| 4 | Intelligent switch: An algorithm to provide the best third-person perspective in augmented reality | 2009 | 3 |
| 5 | Haptic Feedback in Mixed-Reality Environment | 2007 | 16 |
| 6 | Visualization Learning for Visually Impaired People | 2007 | 0 |
| 7 | Practical Design and Implementation of a CAVE Environment | 2007 | 2 |
| 8 | Head Mounted Wind | 2007 | 27 |
| 9 | 2006 | 68 | |
| 10 | 2006 | 15 | |
| 11 | 2006 | 18 | |
| 12 | 2005 | 12 | |
| 13 | Bridging Geometry and Semantics for Object Manipulation and Grasping | 2005 | 7 |
| 14 | 2004 | 16 | |
| 15 | Mediators: Virtual Interfaces with Haptic Feedback | 2004 | 10 |
| 16 | MPEG-4 Character Animation | 2003 | 0 |
| 17 | Controlling Virtual Humans Using PDAs | 2003 | 12 |
| 18 | 2003 | 10 | |
| 19 | Virtual Reality in Cognitive Behavioral Therapy : a preliminary study on Social Anxiety Disorder | 2002 | 15 |
| 20 | 2001 | 1 |
About Frédéric Vexo
Frédéric Vexo is a scholar working on Human-Computer Interaction, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition, Control and Systems Engineering and Cognitive Neuroscience, having authored 57 papers that have together received 990 indexed citations. Recurring topics across this work include Human Motion and Animation (18 papers), Virtual Reality Applications and Impacts (15 papers), Tactile and Sensory Interactions (15 papers), Teleoperation and Haptic Systems (10 papers), Interactive and Immersive Displays (9 papers), Augmented Reality Applications (7 papers), Advanced Vision and Imaging (7 papers) and Human Pose and Action Recognition (6 papers). The work is most often cited by research in Human-Computer Interaction (509 citations), Computer Graphics and Computer-Aided Design (60 citations), Computer Vision and Pattern Recognition (347 citations), Cognitive Neuroscience (320 citations) and Control and Systems Engineering (181 citations). Frédéric Vexo has collaborated with scholars based in Switzerland, Mexico and Italy. Frequent co-authors include Daniël Thalmann, Mario Gutiérrez, Sylvain Cardin, Daniel Thalmann, Tej Tadi, Olaf Blanke, Laurent Moccozet, Nadia Magnenat‐Thalmann, Michela Mortara and Michela Spagnuolo. Their work appears in journals such as The Visual Computer, Computers in Industry, Brain Research, IEEE Multimedia and IEEE Transactions on Learning Technologies.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.