Dustin Freeman
- Geology top 1%
- Human-Computer Interaction top 1%
- Interactive and Immersive Displays 6
- Innovative Human-Technology Interaction 4
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- Augmented Reality Applications 2
- Music Technology and Sound Studies 2
- Aerospace Engineering top 1%
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- Tactile and Sensory Interactions 3
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- Digital Games and Media 1
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- Educational Games and Gamification 1
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- Human Motion and Animation 1
- Co-authors
- Otmar HilligesShahram IzadiRichard NewcombeAndrew J. DavisonDavid KimSteve HodgesJamie ShottonDavid Molyneaux
- Journals
- Project Muse (Johns Hopkins University) (1 paper)
- Partner nations
- CanadaUnited KingdomUnited States
In The Last Decade
Dustin Freeman
10 papers receiving 1.6k citations
Hit Papers
Peers
Comparison fields: 5 of 95
- Geology 378
- Human-Computer Interaction 326
- Computer Vision and Pattern Recognition 1.1k
- Computer Graphics and Computer-Aided Design 159
- Aerospace Engineering 740
Countries citing papers authored by Dustin Freeman
This map shows the geographic impact of Dustin Freeman's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Dustin Freeman with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Dustin Freeman more than expected).
Fields of papers citing papers by Dustin Freeman
This network shows the impact of papers produced by Dustin Freeman. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Dustin Freeman. The network helps show where Dustin Freeman may publish in the future.
Co-authorship network
The 24 scholars most cited alongside Dustin Freeman, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | Distributed Embodiment Across Time and Space: Escape Character's Ongoing Work on Creating Telepresence Participatory Experiences in Sparasso | 2019 | 1 |
| 2 | 2019 | 31 | |
| 3 | 2016 | 4 | |
| 4 | 2014 | 3 | |
| 5 | 2013 | 12 | |
| 6 | 2012 | 21 | |
| 7 | 2012 | 11 | |
| 8 | 2012 | 3 | |
| 9 | KinectFusionbreakdown → | 2011 | 1440 |
| 10 | 2011 | 2 | |
| 11 | 2009 | 92 |
About Dustin Freeman
Dustin Freeman is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition and Geology, having authored 11 papers that have together received 1.6k indexed citations. Recurring topics across this work include Interactive and Immersive Displays (6 papers), Innovative Human-Technology Interaction (4 papers), Tactile and Sensory Interactions (3 papers), Augmented Reality Applications (2 papers), Music Technology and Sound Studies (2 papers), Digital Games and Media (1 paper), Educational Games and Gamification (1 paper) and Human Motion and Animation (1 paper). The work is most often cited by research in Geology (378 citations), Human-Computer Interaction (326 citations) and Computer Vision and Pattern Recognition (1.1k citations). Dustin Freeman has collaborated with scholars based in Canada, United Kingdom and United States. Frequent co-authors include Otmar Hilliges, Shahram Izadi, Richard Newcombe, Andrew J. Davison, David Kim, Steve Hodges, Jamie Shotton, David Molyneaux, Andrew Fitzgibbon and Pushmeet Kohli. Their work appears in journals such as Project Muse (Johns Hopkins University).
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.