Daniel Gonçalves
- Human-Computer Interaction top 0.5%
- Interactive and Immersive Displays 15
- Usability and User Interface Design 12
- Computer Science Applications top 0.5%
- Online Learning and Analytics 13
- Human Factors and Ergonomics top 0.5%
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- Educational Games and Gamification 21
- Cognitive Neuroscience top 5%
- Tactile and Sensory Interactions 18
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- Data Visualization and Analytics 26
- Video Analysis and Summarization 9
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- Personal Information Management and User Behavior 13
- Co-authors
- Joaquim JorgeSandra GamaGabriel BarataTiago GuerreiroHugo NicolauPedro CamposEvangelos KarapanosAna Caraban
- Journals
- Information Visualization (3 papers)Journal of the Association for Information Systems (3 papers)IEEE Transactions on Learning Technologies (2 papers)
- Partner nations
- PortugalUnited StatesBrazil
In The Last Decade
Daniel Gonçalves
99 papers receiving 1.7k citations
Hit Papers
Peers
Comparison fields: 5 of 120
- Human-Computer Interaction 499
- Computer Science Applications 401
- Human Factors and Ergonomics 153
- Developmental and Educational Psychology 653
- Cognitive Neuroscience 369
Countries citing papers authored by Daniel Gonçalves
This map shows the geographic impact of Daniel Gonçalves's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Daniel Gonçalves with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Daniel Gonçalves more than expected).
Fields of papers citing papers by Daniel Gonçalves
This network shows the impact of papers produced by Daniel Gonçalves. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Daniel Gonçalves. The network helps show where Daniel Gonçalves may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Daniel Gonçalves, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2025 | 0 | |
| 2 | 2025 | 0 | |
| 3 | 2024 | 0 | |
| 4 | 2024 | 0 | |
| 5 | 2024 | 1 | |
| 6 | 2024 | 0 | |
| 7 | 2024 | 3 | |
| 8 | 2023 | 7 | |
| 9 | 2023 | 1 | |
| 10 | 2023 | 3 | |
| 11 | 2022 | 11 | |
| 12 | 2021 | 8 | |
| 13 | 2021 | 10 | |
| 14 | Game O'Clock: A Gamification Solution to Improve Time Reporting. | 2019 | 0 |
| 15 | 2018 | 4 | |
| 16 | Using Gamification for Adopting Scrum. | 2018 | 1 |
| 17 | Improving Scrum Adoption with Gamification | 2018 | 1 |
| 18 | 2014 | 29 | |
| 19 | 2011 | 88 | |
| 20 | Sketch-a-Doc: Using Sketches to Find Documents. | 2010 | 1 |
About Daniel Gonçalves
Daniel Gonçalves is a scholar working on Human-Computer Interaction, Human Factors and Ergonomics and Computer Science Applications, having authored 114 papers that have together received 1.8k indexed citations. Recurring topics across this work include Data Visualization and Analytics (26 papers), Educational Games and Gamification (21 papers), Tactile and Sensory Interactions (18 papers), Interactive and Immersive Displays (15 papers), Personal Information Management and User Behavior (13 papers), Online Learning and Analytics (13 papers), Usability and User Interface Design (12 papers) and Video Analysis and Summarization (9 papers). The work is most often cited by research in Human-Computer Interaction (499 citations), Computer Science Applications (401 citations) and Human Factors and Ergonomics (153 citations). Daniel Gonçalves has collaborated with scholars based in Portugal, United States and Brazil. Frequent co-authors include Joaquim Jorge, Sandra Gama, Gabriel Barata, Tiago Guerreiro, Hugo Nicolau, Pedro Campos, Evangelos Karapanos, Ana Caraban, João Guerreiro and Manuel J. Fonseca. Their work appears in journals such as Information Visualization, Journal of the Association for Information Systems, IEEE Transactions on Learning Technologies, Technology Knowledge and Learning and Frontiers in Psychology.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.