Cameron Browne
Impact in
- Artificial Intelligence top 0.5%
- Artificial Intelligence in Games
- Reinforcement Learning in Robotics
- Evolutionary Algorithms and Applications
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- Video Analysis and Summarization
- Robotic Path Planning Algorithms
Papers in ⓘ
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- Artificial Intelligence in Games 40
- Reinforcement Learning in Robotics 9
- Evolutionary Algorithms and Applications 4
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- Digital Games and Media 25
- Co-authors
- Simon Colton (3 shared papers)Spyridon Samothrakis (1 shared paper)Peter Cowling (1 shared paper)Edward J. Powley (1 shared paper)Daniel Whitehouse (1 shared paper)Philipp Rohlfshagen (1 shared paper)Diego Pérez-Liébana (1 shared paper)Simon M. Lucas (1 shared paper)
- Journals
- Computers & Graphics (8 papers)IEEE Transactions on Computational Intelligence and AI in Games (6 papers)ICGA Journal (10 papers)Artificial Intelligence (1 paper)Journal of Mathematics and the Arts (1 paper)
- Partner nations
- NetherlandsUnited KingdomAustralia
In The Last Decade
Cameron Browne
47 papers receiving 2.2k citations
Hit Papers
Peers
Comparison fields: 5 of 134
- Artificial Intelligence 1.7k
- Computer Vision and Pattern Recognition 592
- Developmental and Educational Psychology 292
- Computer Graphics and Computer-Aided Design 70
- Sociology and Political Science 650
Countries citing papers authored by Cameron Browne
This map shows the geographic impact of Cameron Browne's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Cameron Browne with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Cameron Browne more than expected).
Fields of papers citing papers by Cameron Browne
This network shows the impact of papers produced by Cameron Browne. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Cameron Browne. The network helps show where Cameron Browne may publish in the future.
Co-authors
The 22 scholars most cited alongside Cameron Browne, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 56 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | A Survey of Monte Carlo Tree Search Methods Hit paper breakdown → | 2012 | 1605 |
| 2 | Search-Based Procedural Content Generation: A Taxonomy and Survey Hit paper breakdown → | 2011 | 432 |
| 3 | 2010 | 138 | |
| 4 | 2011 | 40 | |
| 5 | 2018 | 12 | |
| 6 | 2007 | 11 | |
| 7 | 2006 | 10 | |
| 8 | 2013 | 9 | |
| 9 | 2008 | 7 | |
| 10 | 2011 | 7 | |
| 11 | 2012 | 7 | |
| 12 | 2022 | 6 | |
| 13 | 2021 | 6 | |
| 14 | General Board Game Concepts | 2021 | 5 |
| 15 | 2019 | 5 | |
| 16 | 2022 | 5 | |
| 17 | 2005 | 4 | |
| 18 | 2006 | 4 | |
| 19 | 2006 | 4 | |
| 20 | 2007 | 4 |
About Cameron Browne
Cameron Browne is a scholar working on Artificial Intelligence, Sociology and Political Science, Economics and Econometrics, Computer Vision and Pattern Recognition and Developmental and Educational Psychology, having authored 56 papers that have together received 2.4k indexed citations. Recurring topics across this work include Artificial Intelligence in Games (40 papers), Digital Games and Media (25 papers), Sports Analytics and Performance (11 papers), Reinforcement Learning in Robotics (9 papers), Educational Games and Gamification (8 papers), Video Analysis and Summarization (6 papers), Evolutionary Algorithms and Applications (4 papers) and Mathematics and Applications (4 papers). The work is most often cited by research in Artificial Intelligence (1.7k citations), Computer Vision and Pattern Recognition (592 citations), Developmental and Educational Psychology (292 citations), Computer Graphics and Computer-Aided Design (70 citations) and Sociology and Political Science (650 citations). Cameron Browne has collaborated with scholars based in Netherlands, United Kingdom and Australia. Frequent co-authors include Simon Colton, Spyridon Samothrakis, Peter Cowling, Edward J. Powley, Daniel Whitehouse, Philipp Rohlfshagen, Diego Pérez-Liébana, Simon M. Lucas, Julian Togelius and Georgios N. Yannakakis. Their work appears in journals such as Computers & Graphics, IEEE Transactions on Computational Intelligence and AI in Games, ICGA Journal, Artificial Intelligence and Journal of Mathematics and the Arts.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.