Bruce Gooch
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- Computer Graphics and Visualization Techniques 22
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- Advanced Vision and Imaging 14
- Visual Attention and Saliency Detection 10
- Image Retrieval and Classification Techniques 7
- Computational Mechanics top 1%
- 3D Shape Modeling and Analysis 9
- Media Technology top 2%
- Human-Computer Interaction top 5%
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- Educational Games and Gamification 6
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- 3D Surveying and Cultural Heritage 5
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- Digital Games and Media 5
- Co-authors
- Amy A. GoochSven C. OlsenHolger WinnemöllerPeter ShirleyElaine CohenErik ReinhardJack TumblinYolanda A. Rankin
- Cited by
- Computer Graphics and Computer-Aided DesignComputer Vision and Pattern RecognitionComputational Mechanics
- Journals
- Computer Graphics Forum (5 papers)ACM Transactions on Graphics (3 papers)IEEE Computer Graphics and Applications (2 papers)
- Partner nations
- United StatesCanadaUnited Kingdom
In The Last Decade
Bruce Gooch
55 papers receiving 2.4k citations
Hit Papers
Peers
Comparison fields: 5 of 96
- Computer Graphics and Computer-Aided Design 1.2k
- Computer Vision and Pattern Recognition 2.0k
- Computational Mechanics 637
- Media Technology 250
- Human-Computer Interaction 130
Countries citing papers authored by Bruce Gooch
This map shows the geographic impact of Bruce Gooch's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Bruce Gooch with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Bruce Gooch more than expected).
Fields of papers citing papers by Bruce Gooch
This network shows the impact of papers produced by Bruce Gooch. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Bruce Gooch. The network helps show where Bruce Gooch may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Bruce Gooch, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2017 | 1 | |
| 2 | 2014 | 0 | |
| 3 | 2010 | 29 | |
| 4 | Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering | 2009 | 6 |
| 5 | 2008 | 59 | |
| 6 | 2008 | 5 | |
| 7 | Proceedings of the 2007 symposium on Interactive 3D graphics and games | 2007 | 9 |
| 8 | 2007 | 51 | |
| 9 | 2007 | 6 | |
| 10 | 2006 | 21 | |
| 11 | 2006 | 13 | |
| 12 | 2006 | 2 | |
| 13 | 2006 | 5 | |
| 14 | 2006 | 5 | |
| 15 | Interactive vector fields for painterly rendering | 2005 | 13 |
| 16 | 2005 | 7 | |
| 17 | 2005 | 222 | |
| 18 | 2005 | 6 | |
| 19 | 2004 | 7 | |
| 20 | 2001 | 56 |
About Bruce Gooch
Bruce Gooch is a scholar working on Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition, Computer Science Applications, Geology and Developmental and Educational Psychology, having authored 57 papers that have together received 2.7k indexed citations. Recurring topics across this work include Computer Graphics and Visualization Techniques (22 papers), Advanced Vision and Imaging (14 papers), Visual Attention and Saliency Detection (10 papers), 3D Shape Modeling and Analysis (9 papers), Image Retrieval and Classification Techniques (7 papers), Educational Games and Gamification (6 papers), 3D Surveying and Cultural Heritage (5 papers) and Digital Games and Media (5 papers). The work is most often cited by research in Computer Graphics and Computer-Aided Design (1.2k citations), Computer Vision and Pattern Recognition (2.0k citations), Computational Mechanics (637 citations), Media Technology (250 citations) and Human-Computer Interaction (130 citations). Bruce Gooch has collaborated with scholars based in United States, Canada and United Kingdom. Frequent co-authors include Amy A. Gooch, Sven C. Olsen, Holger Winnemöller, Peter Shirley, Elaine Cohen, Erik Reinhard, Jack Tumblin, Yolanda A. Rankin, Vidya Setlur and Peter‐Pike J. Sloan. Their work appears in journals such as Computer Graphics Forum, ACM Transactions on Graphics, IEEE Computer Graphics and Applications, Digital Investigation and Graphics Interface.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.