Immediate Impact
5 standout
Citing Papers
Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based learning
2021 Standout
Understanding Cognitive Load in Digital and Online Learning: a New Perspective on Extraneous Cognitive Load
2021 Standout
Works of Viktor Wendel being referenced
Designing collaborative multiplayer serious games
2013
Author Peers
| Author | Last Decade | Papers | Cites | ||||
|---|---|---|---|---|---|---|---|
| Viktor Wendel | 35 | 5 | 12 | 14 | 6 | 48 | |
| Simone Bassanelli | 37 | 2 | 10 | 11 | 10 | 58 | |
| Philipp Herzig | 33 | 2 | 11 | 19 | 5 | 53 | |
| Sonam Adinolf | 33 | 7 | 13 | 33 | 6 | 69 | |
| Clara Fernández-Vara | 30 | 13 | 8 | 32 | 10 | 59 | |
| Anderson Uchôa | 18 | 6 | 4 | 14 | 7 | 53 | |
| Richard Rouse | 24 | 9 | 12 | 35 | 8 | 59 | |
| Giovanni Maria Troiano | 19 | 5 | 7 | 3 | 7 | 37 | |
| Jennifer Groff | 25 | 3 | 3 | 9 | 6 | 70 | |
| Pascal Lessel | 17 | 10 | 24 | 9 | 42 | ||
| Paul Seitlinger | 20 | 7 | 2 | 9 | 10 | 49 |
All Works
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