Standout Papers

Investigating the impact of video games on high school students’ engagement and learning about g... 2009 2026 2014 2020 386
  1. Investigating the impact of video games on high school students’ engagement and learning about genetics (2009)
    Leonard A. Annetta, James Minogue et al. Computers & Education

Immediate Impact

60 standout
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Citing Papers

Virtual reality and gamification in education: a systematic review
2024 Standout
Analyzing augmented reality (AR) and virtual reality (VR) recent development in education
2023 Standout
1 intermediate paper

Works of Shawn Holmes being referenced

Investigating the impact of video games on high school students’ engagement and learning about genetics
2009 Standout
Bridging Realty to Virtual Reality: Investigating gender effect and student engagement on learning through video game play in an elementary school classroom
2008

Author Peers

Author Last Decade Papers Cites
Shawn Holmes 442 232 157 11 653
Stephen S. Killingsworth 576 235 186 11 743
Tyler Dodge 470 273 143 7 731
Séverine Erhel 381 164 119 14 608
Nicola Whitton 454 272 153 26 756
David S. Vogel 426 175 107 13 826
Cláudia Ribeiro 498 146 154 18 791
Jeffrey Earp 572 191 186 23 773
Türkan Karakuş 343 238 83 20 625
Rilla Khaled 400 161 113 23 756
Corinne Jacqueline Perera 340 351 168 9 683

All Works

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2026