Standout Papers
- The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education (2012)
Immediate Impact
76 standout
Citing Papers
Artificial intelligence literacy for technology education
2024 Standout
Virtual reality and gamification in education: a systematic review
2024 Standout
Works of Karl M. Kapp being referenced
The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education
2012 Standout
Author Peers
| Author | Last Decade | Papers | Cites | ||||
|---|---|---|---|---|---|---|---|
| Karl M. Kapp | 567 | 1112 | 434 | 481 | 16 | 1.8k | |
| Μαρίνα Παπαστεργίου | 668 | 1089 | 417 | 485 | 30 | 1.9k | |
| Christo Dichev | 450 | 1177 | 547 | 300 | 22 | 1.7k | |
| Adrián Domínguez‐Díaz | 342 | 1102 | 483 | 422 | 11 | 1.4k | |
| Darina Dicheva | 454 | 1215 | 597 | 304 | 42 | 1.8k | |
| Michele D. Dickey | 581 | 941 | 276 | 460 | 17 | 1.6k | |
| Leonard A. Annetta | 856 | 1237 | 365 | 426 | 54 | 2.1k | |
| Robert H. Ahlers | 401 | 1260 | 332 | 376 | 6 | 1.7k | |
| Lloyd P. Rieber | 885 | 1219 | 321 | 313 | 37 | 2.1k | |
| Luis de‐Marcos | 529 | 1346 | 684 | 562 | 60 | 2.1k | |
| Jodi Asbell‐Clarke | 342 | 1096 | 933 | 241 | 17 | 1.8k |
All Works
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