Vali Lalioti
Impact in
- Human-Computer Interaction top 5%
- Virtual Reality Applications and Impacts
- Interactive and Immersive Displays
- Innovative Human-Technology Interaction
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- Computer Graphics and Visualization Techniques
Papers in
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- Interactive and Immersive Displays 12
- Virtual Reality Applications and Impacts 9
- Innovative Human-Technology Interaction 5
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- Augmented Reality Applications 10
- Co-authors
- S. Gibbs (1 shared paper)Christian Breiteneder (1 shared paper)Martin Göbel (3 shared papers)Pericles Loucopoulos (1 shared paper)Adrian Woolard (2 shared papers)Andrew Thomas (2 shared papers)Alexandra Covaci (2 shared papers)Chee Siang Ang (2 shared papers)
- Journals
- Information Systems (1 paper)IEEE Computer Graphics and Applications (1 paper)IEEE Multimedia (1 paper)Computer Graphics Forum (1 paper)IEE Review (1 paper)
- Partner nations
- United KingdomSouth AfricaUnited States
In The Last Decade
Vali Lalioti
28 papers receiving 208 citations
Peers
Comparison fields: 5 of 59
- Human-Computer Interaction 116
- Computer Graphics and Computer-Aided Design 20
- Computer Vision and Pattern Recognition 106
- Software 12
- Geology 14
Countries citing papers authored by Vali Lalioti
This map shows the geographic impact of Vali Lalioti's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Vali Lalioti with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Vali Lalioti more than expected).
Fields of papers citing papers by Vali Lalioti
This network shows the impact of papers produced by Vali Lalioti. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Vali Lalioti. The network helps show where Vali Lalioti may publish in the future.
Co-authors
The 25 scholars most cited alongside Vali Lalioti, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 31 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 1998 | 54 | |
| 2 | 2022 | 31 | |
| 3 | 2003 | 20 | |
| 4 | 1994 | 16 | |
| 5 | 1997 | 14 | |
| 6 | 2021 | 10 | |
| 7 | 2001 | 10 | |
| 8 | Interactive Cultural Experiences Using Virtual Identities. | 2001 | 9 |
| 9 | 1998 | 8 | |
| 10 | 2021 | 8 | |
| 11 | Mixed Reality Productions of the Future | 2003 | 8 |
| 12 | 2001 | 7 | |
| 13 | Virtual Cultural Identities | 2000 | 5 |
| 14 | Use of Scenarios for Validation of Conceptual Specifications | 1995 | 4 |
| 15 | 2024 | 4 | |
| 16 | 2002 | 4 | |
| 17 | 2004 | 4 | |
| 18 | 2001 | 3 | |
| 19 | Supporting Team Work in Collaborative Virtual Environments | 2000 | 3 |
| 20 | Towards Immersive Telepresence SCHLOSSTAG’97 | 1998 | 3 |
About Vali Lalioti
Vali Lalioti is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition, Artificial Intelligence, Social Psychology and Control and Systems Engineering, having authored 31 papers that have together received 240 indexed citations. Recurring topics across this work include Interactive and Immersive Displays (12 papers), Augmented Reality Applications (10 papers), Virtual Reality Applications and Impacts (9 papers), Innovative Human-Technology Interaction (5 papers), Human Motion and Animation (4 papers), Business Process Modeling and Analysis (3 papers), Advanced Software Engineering Methodologies (3 papers) and Social Robot Interaction and HRI (3 papers). The work is most often cited by research in Human-Computer Interaction (116 citations), Computer Graphics and Computer-Aided Design (20 citations), Computer Vision and Pattern Recognition (106 citations), Software (12 citations) and Geology (14 citations). Vali Lalioti has collaborated with scholars based in United Kingdom, South Africa and United States. Frequent co-authors include S. Gibbs, Christian Breiteneder, Martin Göbel, Pericles Loucopoulos, Adrian Woolard, Andrew Thomas, Alexandra Covaci, Chee Siang Ang, Craig Jackson and Babis Theodoulidis. Their work appears in journals such as Information Systems, IEEE Computer Graphics and Applications, IEEE Multimedia, Computer Graphics Forum and IEE Review.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.