Pascual González

2.4k total citations
107 papers, 1.2k citations indexed

About

Pascual González is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition and Artificial Intelligence. According to data from OpenAlex, Pascual González has authored 107 papers receiving a total of 1.2k indexed citations (citations by other indexed papers that have themselves been cited), including 40 papers in Human-Computer Interaction, 30 papers in Computer Vision and Pattern Recognition and 25 papers in Artificial Intelligence. Recurrent topics in Pascual González's work include Usability and User Interface Design (24 papers), Context-Aware Activity Recognition Systems (14 papers) and Interactive and Immersive Displays (13 papers). Pascual González is often cited by papers focused on Usability and User Interface Design (24 papers), Context-Aware Activity Recognition Systems (14 papers) and Interactive and Immersive Displays (13 papers). Pascual González collaborates with scholars based in Spain, United States and Belgium. Pascual González's co-authors include Elena Navarro, José P. Molina, Francisco Montero, Antonio Fernández‐Caballero, Víctor López‐Jaquero, Miguel A. Teruel, Arturo S. García, Juan Javier, Dulce María Romero Ayuso and Alejandro Catalá and has published in prestigious journals such as SHILAP Revista de lepidopterología, PLoS ONE and The Journal of Infectious Diseases.

In The Last Decade

Pascual González

97 papers receiving 1.1k citations

Peers

Pascual González
Pascual González
Citations per year, relative to Pascual González Pascual González (= 1×) peers Víctor M. R. Penichet

Countries citing papers authored by Pascual González

Since Specialization
Citations

This map shows the geographic impact of Pascual González's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Pascual González with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Pascual González more than expected).

Fields of papers citing papers by Pascual González

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Pascual González. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Pascual González. The network helps show where Pascual González may publish in the future.

Co-authorship network of co-authors of Pascual González

This figure shows the co-authorship network connecting the top 25 collaborators of Pascual González. A scholar is included among the top collaborators of Pascual González based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Pascual González. Pascual González is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Navarro, Elena, et al.. (2025). MAS4DT: A novel proposal for developing Digital Twins following a Multi-Agent system approach. Journal of Systems and Software. 222. 112344–112344. 1 indexed citations
2.
Sánchez‐Margallo, Juan A., et al.. (2025). Use of Augmented Reality for Training Assistance in Laparoscopic Surgery: Scoping Literature Review. Journal of Medical Internet Research. 27. e58108–e58108.
3.
López‐Jaquero, Víctor, et al.. (2025). Mindful Human Digital Twins: Integrating Theory of Mind with multi-agent reinforcement learning. Applied Soft Computing. 174. 112939–112939. 1 indexed citations
4.
Teruel, Miguel A., et al.. (2025). Comparing Desktop, Virtual and Augmented Reality Gaming Environments for ADHD Attention Measurement. International Journal of Human-Computer Interaction. 1–21.
5.
Ayuso, Dulce María Romero, et al.. (2024). Enhancing Ecological Validity: Virtual Reality Assessment of Executive Functioning in Children and Adolescents with ADHD. Children. 11(8). 986–986. 4 indexed citations
6.
García, Arturo S., et al.. (2024). Evaluation of virtual locomotion techniques in virtual urban spaces. Multimedia Tools and Applications.
7.
García, Arturo S., José P. Molina, Víctor López‐Jaquero, et al.. (2021). UrbanRehab: a virtual urban scenario design tool for rehabilitating instrumental activities of daily living. Journal of Ambient Intelligence and Humanized Computing. 14(3). 1339–1358. 4 indexed citations
8.
Ayuso, Dulce María Romero, Abel Toledano-González, María del Carmen Rodríguez-Martínez, et al.. (2021). Effectiveness of Virtual Reality-Based Interventions for Children and Adolescents with ADHD: A Systematic Review and Meta-Analysis. Children. 8(2). 70–70. 70 indexed citations
9.
Sánchez-Reolid, Roberto, et al.. (2018). Artificial Neural Networks to Assess Emotional States from Brain-Computer Interface. Electronics. 7(12). 384–384. 32 indexed citations
10.
Fernández‐Caballero, Antonio, Elena Navarro, Patricia Fernández-Sotos, et al.. (2017). Human-Avatar Symbiosis for the Treatment of Auditory Verbal Hallucinations in Schizophrenia through Virtual/Augmented Reality and Brain-Computer Interfaces. Frontiers in Neuroinformatics. 11. 64–64. 30 indexed citations
11.
Teruel, Miguel A., Elena Navarro, Víctor López‐Jaquero, Francisco Montero, & Pascual González. (2013). CSRML Tool: a Visual Studio Extension for modeling CSCW Requirements.. 122–124. 5 indexed citations
12.
López‐Jaquero, Víctor, et al.. (2012). Enriching UsiXML language to support awareness requirements. Science of Computer Programming. 78(11). 2259–2267. 5 indexed citations
13.
Teruel, Miguel A., Elena Navarro, Víctor López‐Jaquero, Francisco Montero, & Pascual González. (2011). CSRML: a goal-oriented approach to model requirements for collaborative systems. 33–46. 24 indexed citations
14.
Plasencia, Diego Martínez, et al.. (2008). A Model of Interaction for CVEs Based on the Model of Human Communication.. JUCS - Journal of Universal Computer Science. 14. 3071–3084. 3 indexed citations
15.
Montero, Francisco, et al.. (2006). Solving the mapping problem in user interface design by seamless integration in IDEALXML. Lecture notes in computer science. 3941. 161–172. 13 indexed citations
16.
Fernández‐Caballero, Antonio, et al.. (2005). Ontologies for Student and Domain Models in Adaptive and Collaborative Learning System. Research in computing science. 17. 33–42. 1 indexed citations
17.
López‐Jaquero, Víctor, et al.. (2005). A seamless development process of adaptive user interfaces explicitly based on usability properties. Lecture notes in computer science. 3425. 289–291. 3 indexed citations
18.
González, Pascual, et al.. (2004). Integrating GML resources and other Web resources. 872–877. 1 indexed citations
19.
Montero, Francisco, Víctor López‐Jaquero, María Dolores Lozano, & Pascual González. (2003). Usability and Web Site Evaluation: Quality Models and User Testing Evaluations.. International Conference on Enterprise Information Systems. 525–528. 1 indexed citations
20.
López‐Jaquero, Víctor, Antonio Fernández‐Caballero, Pascual González, Francisco Montero, & José P. Molina. (2001). Collision Handling and Shadow Casting in Virtual-Prismaker.. 113–116.

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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