Ming C. Lin
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- Computational Geometry and Mesh Generation 46
- Computer Vision and Pattern Recognition top 0.05%
- Robotic Path Planning Algorithms 73
- Human-Computer Interaction top 0.2%
- Virtual Reality Applications and Impacts 24
- Ocean Engineering top 0.05%
- Evacuation and Crowd Dynamics 39
- Control and Systems Engineering top 0.2%
- Human Motion and Animation 27
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- Robotics and Sensor-Based Localization 33
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- Teleoperation and Haptic Systems 28
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- Tactile and Sensory Interactions 26
- Co-authors
- Dinesh ManochaS. GottschalkJur van den BergMiguel Á. OtaduyJohn CannyStephen J. GuyMadhav K. PonamgiSean Curtis
- Cited by
- Computer Graphics and Computer-Aided DesignComputer Vision and Pattern RecognitionHuman-Computer Interaction
- Journals
- IEEE Transactions on Visualization and Computer Graphics (13 papers)ACM Transactions on Graphics (12 papers)Computer Graphics Forum (8 papers)
- Partner nations
- United StatesUnited KingdomSwitzerland
In The Last Decade
Ming C. Lin
220 papers receiving 10.2k citations
Hit Papers
Peers
Comparison fields: 5 of 157
- Computer Graphics and Computer-Aided Design 2.6k
- Computer Vision and Pattern Recognition 6.3k
- Human-Computer Interaction 1.0k
- Ocean Engineering 2.2k
- Control and Systems Engineering 3.0k
Countries citing papers authored by Ming C. Lin
This map shows the geographic impact of Ming C. Lin's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Ming C. Lin with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Ming C. Lin more than expected).
Fields of papers citing papers by Ming C. Lin
This network shows the impact of papers produced by Ming C. Lin. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Ming C. Lin. The network helps show where Ming C. Lin may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Ming C. Lin, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2024 | 1 | |
| 2 | Gradient-Free Adversarial Training Against Image Corruption for Learning-based Steering | 2021 | 7 |
| 3 | Differentiable Physics Simulation | 2020 | 1 |
| 4 | 2020 | 12 | |
| 5 | 2019 | 1 | |
| 6 | 2019 | 82 | |
| 7 | Differentiable Cloth Simulation for Inverse Problems | 2019 | 48 |
| 8 | Reciprocal collision avoidance and multi-agent navigation for video games | 2012 | 21 |
| 9 | 2012 | 56 | |
| 10 | 2010 | 41 | |
| 11 | 2010 | 17 | |
| 12 | Reciprocal Velocity Obstacles for real-time multi-agent navigationbreakdown → | 2008 | 1090 |
| 13 | 2008 | 30 | |
| 14 | 2004 | 4 | |
| 15 | 2004 | 78 | |
| 16 | 2004 | 35 | |
| 17 | Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation | 2003 | 138 |
| 18 | Projects in VR | 2001 | 5 |
| 19 | 2001 | 10 | |
| 20 | 2000 | 84 |
About Ming C. Lin
Ming C. Lin is a scholar working on Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition and Human-Computer Interaction, having authored 232 papers that have together received 11.0k indexed citations. Recurring topics across this work include Robotic Path Planning Algorithms (73 papers), Computational Geometry and Mesh Generation (46 papers), Evacuation and Crowd Dynamics (39 papers), Robotics and Sensor-Based Localization (33 papers), Teleoperation and Haptic Systems (28 papers), Human Motion and Animation (27 papers), Tactile and Sensory Interactions (26 papers) and Virtual Reality Applications and Impacts (24 papers). The work is most often cited by research in Computer Graphics and Computer-Aided Design (2.6k citations), Computer Vision and Pattern Recognition (6.3k citations) and Human-Computer Interaction (1.0k citations). Ming C. Lin has collaborated with scholars based in United States, United Kingdom and Switzerland. Frequent co-authors include Dinesh Manocha, S. Gottschalk, Jur van den Berg, Miguel Á. Otaduy, John Canny, Stephen J. Guy, Madhav K. Ponamgi, Sean Curtis, Stephen Ehmann and Naga K. Govindaraju. Their work appears in journals such as IEEE Transactions on Visualization and Computer Graphics, ACM Transactions on Graphics, Computer Graphics Forum, IEEE Computer Graphics and Applications and The Visual Computer.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.