Laia Pujol
About
In The Last Decade
Laia Pujol
33 papers receiving 562 citations
Peers
Comparison fields: 5 of 79
- Human-Computer Interaction 297
- Computer Vision and Pattern Recognition 261
- Museology 230
- Geology 191
- Sociology and Political Science 83
Countries citing papers authored by Laia Pujol
This map shows the geographic impact of Laia Pujol's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Laia Pujol with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Laia Pujol more than expected).
Fields of papers citing papers by Laia Pujol
This network shows the impact of papers produced by Laia Pujol. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Laia Pujol. The network helps show where Laia Pujol may publish in the future.
Co-authorship network of co-authors of Laia Pujol
This figure shows the co-authorship network connecting the top 25 collaborators of Laia Pujol. A scholar is included among the top collaborators of Laia Pujol based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Laia Pujol. Laia Pujol is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 22 | |
| 2 | 29 | |
| 3 | 9 | |
| 4 | 15 | |
| 5 | EMOTIVE Experience Design Workshop – How do museum professionals design new digital experiences for their visitors? | 1 |
| 6 | Capturing the Visitor Profile for a Personalized Mobile Museum Experience: an Indirect Approach | 25 |
| 7 | 1 | |
| 8 | 27 | |
| 9 | Realism in virtual reality applications for cultural heritage | 12 |
| 10 | 59 | |
| 11 | 2 | |
| 12 | Exploring the suitability of virtual reality interactivity for exhibitions through an integrated evaluation: the case of the Ename Museum | 21 |
| 13 | Archaeology, museums and Virtual Reality: A semiotic approach to the use of VR for the presentation of archaeology in museums | 1 |
| 14 | Evaluating the impact of new technologies on cultural heritage visitors | 7 |
| 15 | Taula de continguts | 1 |
| 16 | VR Applications, New Devices and Museums: Visitors’ Feedback and Learning. A Preliminary Report | 14 |
| 17 | Educational tool or expensive toy? Evaluating VR evaluation and its relevance for virtual heritage | 33 |
| 18 | Interactivity in Virtual and Multimedia Environments: A Meeting Point for Education and ICT in Archaeological Museums | 3 |
| 19 | Corporate social responsibility and safety and health at work | 30 |
| 20 | 17 |
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.