Julian Dibbell
- Sociology and Political Science top 10%
- Communication top 10%
- Gender Studies
- Human-Computer Interaction top 10%
- Developmental and Educational Psychology
- Topics
- Digital Games and Media (2 papers)Virtual Reality Applications and Impacts (1 paper)Innovative Human-Technology Interaction (1 paper)
- Journals
- Behavioral NeuroscienceScientific AmericanYale University Press eBooks
In The Last Decade
Julian Dibbell
5 papers receiving 206 citations
Peers
Comparison fields: 5 of 49
- Sociology and Political Science 209
- Communication 41
- Gender Studies 38
- Human-Computer Interaction 34
- Developmental and Educational Psychology 33
Countries citing papers authored by Julian Dibbell
This map shows the geographic impact of Julian Dibbell's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Julian Dibbell with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Julian Dibbell more than expected).
Fields of papers citing papers by Julian Dibbell
This network shows the impact of papers produced by Julian Dibbell. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Julian Dibbell. The network helps show where Julian Dibbell may publish in the future.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 0 | |
| 2 | 4 | |
| 3 | 10 | |
| 4 | 50 | |
| 5 | Play Money: Or, How I Quit My Day Job and Made Millions Trading Virtual Loot | 96 |
| 6 | My Tiny Life: Crime and Passion in a Virtual World | 121 |
About Julian Dibbell
Julian Dibbell is a scholar working on Human-Computer Interaction, Sociology and Political Science and Infectious Diseases, having authored 6 papers that have together received 281 indexed citations. Recurring topics across this work include Digital Games and Media (2 papers), Virtual Reality Applications and Impacts (1 paper) and Innovative Human-Technology Interaction (1 paper). The work is most often cited by research in Human-Computer Interaction (34 citations), Communication (41 citations) and Sociology and Political Science (209 citations). Their work appears in journals such as Behavioral Neuroscience, Scientific American and Yale University Press eBooks.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.