James H. Korris

472 total citations
9 papers, 240 citations indexed

About

James H. Korris is a scholar working on General Decision Sciences, Artificial Intelligence and Experimental and Cognitive Psychology. According to data from OpenAlex, James H. Korris has authored 9 papers receiving a total of 240 indexed citations (citations by other indexed papers that have themselves been cited), including 4 papers in General Decision Sciences, 3 papers in Artificial Intelligence and 3 papers in Experimental and Cognitive Psychology. Recurrent topics in James H. Korris's work include Decision-Making and Behavioral Economics (4 papers), Intelligent Tutoring Systems and Adaptive Learning (3 papers) and Educational Games and Gamification (3 papers). James H. Korris is often cited by papers focused on Decision-Making and Behavioral Economics (4 papers), Intelligent Tutoring Systems and Adaptive Learning (3 papers) and Educational Games and Gamification (3 papers). James H. Korris collaborates with scholars based in United States and United Kingdom. James H. Korris's co-authors include Carl Symborski, Carey K. Morewedge, Karim Kassam, Haewon Yoon, Irene Scopelliti, Mary Magee Quinn and M. Macedonia and has published in prestigious journals such as Computer, Games and Culture and Policy Insights from the Behavioral and Brain Sciences.

In The Last Decade

James H. Korris

9 papers receiving 219 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
James H. Korris United States 6 65 54 35 33 29 9 240
Carl Symborski United States 6 66 1.0× 58 1.1× 35 1.0× 38 1.2× 28 1.0× 10 237
Jolie M. Martin United States 8 38 0.6× 91 1.7× 32 0.9× 18 0.5× 29 1.0× 19 227
Sarah Furlan Italy 6 109 1.7× 60 1.1× 71 2.0× 46 1.4× 46 1.6× 11 326
Sandra Andraszewicz Switzerland 5 36 0.6× 24 0.4× 83 2.4× 29 0.9× 44 1.5× 11 289
Brian R. Taylor India 5 70 1.1× 69 1.3× 55 1.6× 15 0.5× 67 2.3× 9 237
Dan Schley United States 11 178 2.7× 70 1.3× 87 2.5× 42 1.3× 49 1.7× 19 416
Timothy L. Mullett United Kingdom 10 128 2.0× 37 0.7× 94 2.7× 14 0.4× 39 1.3× 22 269
Simon McNair United Kingdom 9 51 0.8× 32 0.6× 66 1.9× 15 0.5× 79 2.7× 17 289
Simcha Avugos Israel 11 78 1.2× 50 0.9× 21 0.6× 166 5.0× 50 1.7× 20 506
Peter Thunholm Sweden 6 42 0.6× 40 0.7× 11 0.3× 24 0.7× 106 3.7× 14 330

Countries citing papers authored by James H. Korris

Since Specialization
Citations

This map shows the geographic impact of James H. Korris's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by James H. Korris with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites James H. Korris more than expected).

Fields of papers citing papers by James H. Korris

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by James H. Korris. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by James H. Korris. The network helps show where James H. Korris may publish in the future.

Co-authorship network of co-authors of James H. Korris

This figure shows the co-authorship network connecting the top 25 collaborators of James H. Korris. A scholar is included among the top collaborators of James H. Korris based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with James H. Korris. James H. Korris is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

9 of 9 papers shown
1.
Symborski, Carl, et al.. (2016). The Design and Development of Serious Games Using Iterative Evaluation. Games and Culture. 12(3). 252–268. 9 indexed citations
2.
Symborski, Carl, et al.. (2016). The Use of Theory in Designing a Serious Game for the Reduction of Cognitive Biases. 2(3). 9 indexed citations
3.
4.
Morewedge, Carey K., Haewon Yoon, Irene Scopelliti, et al.. (2015). Debiasing Decisions. Policy Insights from the Behavioral and Brain Sciences. 2(1). 129–140. 182 indexed citations
5.
Symborski, Carl, et al.. (2014). Missing: A Serious Game for the Mitigation of Cognitive Biases. 14 indexed citations
6.
Quinn, Mary Magee, et al.. (2013). Methodology for playtesting serious games A case study using a mixed method approach. 222–227. 4 indexed citations
7.
Korris, James H.. (2004). Full Spectrum Warrior: How the Institute for Creative Technologies Built a Cognitive Training Tool for the XBox. 12 indexed citations
8.
Korris, James H. & M. Macedonia. (2002). The end of celluloid: digital cinema emerges. Computer. 35(4). 96–98. 6 indexed citations
9.
Korris, James H. & M. Macedonia. (2002). The end of celluloid: digital cinema emerges. Computer. 35(3). 96–98. 1 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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