Harri Hakonen
Impact in
- Signal Processing top 5%
- Data Management and Algorithms
- Time Series Analysis and Forecasting
- Advanced Malware Detection Techniques
- Software top 10%
Papers in
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- Artificial Intelligence in Games 6
- Algorithms and Data Compression 2
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- Peer-to-Peer Network Technologies 6
- Distributed and Parallel Computing Systems 3
- Opportunistic and Delay-Tolerant Networks 2
Harri Hakonen
12 papers receiving 545 citations
Peers
Comparison fields: 5 of 83
- Signal Processing 125
- Software 38
- Computer Networks and Communications 195
- Artificial Intelligence 253
- Hardware and Architecture 40
Countries citing papers authored by Harri Hakonen
This map shows the geographic impact of Harri Hakonen's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Harri Hakonen with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Harri Hakonen more than expected).
Fields of papers citing papers by Harri Hakonen
This network shows the impact of papers produced by Harri Hakonen. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Harri Hakonen. The network helps show where Harri Hakonen may publish in the future.
Co-authors
The 7 scholars most cited alongside Harri Hakonen, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2002 | 390 | |
| 2 | 2002 | 122 | |
| 3 | Towards a Definition of a Computer Game | 2003 | 22 |
| 4 | 2006 | 18 | |
| 5 | 2005 | 9 | |
| 6 | Networking and Multiplayer Computer Games – The Story So Far | 2003 | 7 |
| 7 | 2002 | 7 | |
| 8 | 2017 | 7 | |
| 9 | Towards Swift and Accurate Collusion Detection. | 2007 | 5 |
| 10 | Synthetic Players: A Quest for Artificial Intelligence in Computer Games | 2005 | 4 |
| 11 | Are we 'users' of interactive stories? | 2008 | 2 |
| 12 | 2004 | 2 | |
| 13 | 2002 | 1 | |
| 14 | Learning to Make Computer Games: An Academic Approach | 2008 | 1 |
| 15 | 2011 | 0 |
About Harri Hakonen
Harri Hakonen is a scholar working on Artificial Intelligence, Computer Networks and Communications, Sociology and Political Science, Information Systems and Signal Processing, having authored 15 papers that have together received 597 indexed citations. Recurring topics across this work include Artificial Intelligence in Games (6 papers), Peer-to-Peer Network Technologies (6 papers), Digital Games and Media (4 papers), Distributed and Parallel Computing Systems (3 papers), Opportunistic and Delay-Tolerant Networks (2 papers), Multimedia Communication and Technology (2 papers), Algorithms and Data Compression (2 papers) and Data Management and Algorithms (1 paper). The work is most often cited by research in Signal Processing (125 citations), Software (38 citations), Computer Networks and Communications (195 citations), Artificial Intelligence (253 citations) and Hardware and Architecture (40 citations). Harri Hakonen has collaborated with scholars based in Finland and Sweden. Frequent co-authors include Lasse Bergroth, T. Raita, Jouni Smed, Timo Kaukoranta, Timo Knuutila, Tuomas Mäkilä and Sami Hyrynsalmi. Their work appears in journals such as The Electronic Library, Cell Host & Microbe and Computer Networks.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.