Gareth W. Young

762 total citations
37 papers, 365 citations indexed

About

Gareth W. Young is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition and Sociology and Political Science. According to data from OpenAlex, Gareth W. Young has authored 37 papers receiving a total of 365 indexed citations (citations by other indexed papers that have themselves been cited), including 21 papers in Human-Computer Interaction, 16 papers in Computer Vision and Pattern Recognition and 4 papers in Sociology and Political Science. Recurrent topics in Gareth W. Young's work include Virtual Reality Applications and Impacts (18 papers), Augmented Reality Applications (11 papers) and Educational Games and Gamification (4 papers). Gareth W. Young is often cited by papers focused on Virtual Reality Applications and Impacts (18 papers), Augmented Reality Applications (11 papers) and Educational Games and Gamification (4 papers). Gareth W. Young collaborates with scholars based in Ireland, United Kingdom and Switzerland. Gareth W. Young's co-authors include Rob Kitchin, Aljoša Smolić, Conor Mc Guckin, Xining Wang, Emin Zerman, David Murphy, Guido Makransky, Adéla Plechatá, Siobhán Dunne and Dallas Rogers and has published in prestigious journals such as SHILAP Revista de lepidopterología, Computers & Education and International Journal of Human-Computer Studies.

In The Last Decade

Gareth W. Young

31 papers receiving 356 citations

Peers

Gareth W. Young
Hamed S. Alavi Switzerland
Malcolm McCullough United States
Sarah Gallacher United Kingdom
Teija Vainio Finland
Hamed S. Alavi Switzerland
Gareth W. Young
Citations per year, relative to Gareth W. Young Gareth W. Young (= 1×) peers Hamed S. Alavi

Countries citing papers authored by Gareth W. Young

Since Specialization
Citations

This map shows the geographic impact of Gareth W. Young's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Gareth W. Young with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Gareth W. Young more than expected).

Fields of papers citing papers by Gareth W. Young

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Gareth W. Young. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Gareth W. Young. The network helps show where Gareth W. Young may publish in the future.

Co-authorship network of co-authors of Gareth W. Young

This figure shows the co-authorship network connecting the top 25 collaborators of Gareth W. Young. A scholar is included among the top collaborators of Gareth W. Young based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Gareth W. Young. Gareth W. Young is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Young, Gareth W., et al.. (2025). Extended reality in higher education: A case study in film, theatre, and performance practice. Arts and Humanities in Higher Education. 24(4). 393–426.
2.
Wang, Xining, Gareth W. Young, & Conor Mc Guckin. (2025). Leveraging Extended Reality for Quality Education and Classroom Atmosphere in Rural Regions of China. Australian and International Journal of Rural Education. 35(2). 1–18.
3.
Young, Gareth W., et al.. (2024). Integrating Head Mounted Displays into Live Broadcasting Workflows: Implications and Possibilities from an Industry Perspective. Zenodo (CERN European Organization for Nuclear Research). 131–136. 1 indexed citations
4.
Young, Gareth W., et al.. (2024). Exploring the impact of volumetric graphics on the engagement of broadcast media professionals. Multimedia Systems. 30(6). 1 indexed citations
5.
Young, Gareth W., et al.. (2024). A Volumetric Video Application to Enhance Museum Experiences. 1–3. 1 indexed citations
6.
Young, Gareth W.. (2024). Ethical Considerations in the Production and Consumption of Music in the Metaverse. 1–9. 1 indexed citations
7.
Vainio, Teija, Martin Tomitsch, Ana Maria Jones, et al.. (2023). Evaluating Social Impact of Smart City Technologies and Services: Methods, Challenges, Future Directions. Multimodal Technologies and Interaction. 7(3). 33–33. 19 indexed citations
8.
Young, Gareth W., et al.. (2023). Feel the Music!—Audience Experiences of Audio–Tactile Feedback in a Novel Virtual Reality Volumetric Music Video. SHILAP Revista de lepidopterología. 12(4). 156–156. 5 indexed citations
9.
Wang, Xining, Gareth W. Young, Adéla Plechatá, Conor Mc Guckin, & Guido Makransky. (2023). Utilizing virtual reality to assist social competence education and social support for children from under-represented backgrounds. Computers & Education. 201. 104815–104815. 29 indexed citations
10.
Wang, Xining, Gareth W. Young, Muhammad Zahid Iqbal, & Conor Mc Guckin. (2023). The potential of extended reality in Rural Education’s future – perspectives from rural educators. Education and Information Technologies. 29(7). 8987–9011. 12 indexed citations
11.
Young, Gareth W., et al.. (2023). A Case Study on Student Experiences of Social VR in a Remote STEM Classroom. 1–8. 5 indexed citations
13.
Young, Gareth W., et al.. (2022). XR Ulysses: addressing the disappointment of cancelled site-specific re-enactments of Joycean literary cultural heritage on Bloomsday. International Journal of Performance Arts and Digital Media. 18(1). 29–47. 7 indexed citations
14.
Young, Gareth W., et al.. (2022). A virtual reality volumetric music video. 331–333. 3 indexed citations
15.
Young, Gareth W., et al.. (2021). Semantic Crowd Re-targeting: Implementation for Real-time Applications and User Evaluations. 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). 5. 117–122.
16.
Zerman, Emin, et al.. (2020). A Case Study on the Use of Volumetric Video in Augmented Reality for Cultural Heritage. Trinity's Access to Research Output (TARA) (Trinity College Dublin). 1–5. 12 indexed citations
17.
Young, Gareth W., et al.. (2020). Exploring Virtual Reality in the Higher Education Classroom: Using VR to Build Knowledge and Understanding. JUCS - Journal of Universal Computer Science. 26(8). 904–928. 32 indexed citations
19.
Young, Gareth W., et al.. (2019). Dialetheism and its Applications. CERN Document Server (European Organization for Nuclear Research). 4 indexed citations
20.
Young, Gareth W.. (2015). Shrieking, Just False and Exclusion. Thought A Journal of Philosophy. 4(4). 269–276. 1 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

Explore authors with similar magnitude of impact

Rankless by CCL
2026