Standout Papers

Does gamification satisfy needs? A study on the relationship between gamification features and intrinsic n... 2019 2026 2021 2023 355
  1. Does gamification satisfy needs? A study on the relationship between gamification features and intrinsic need satisfaction (2019)
    Nannan Xi, Juho Hamari International Journal of Information Management
  2. Does gamification affect brand engagement and equity? A study in online brand communities (2020)
    Nannan Xi, Juho Hamari Journal of Business Research
  3. The challenges of entering the metaverse: An experiment on the effect of extended reality on workload (2022)
    Nannan Xi, Juan Chen et al. Information Systems Frontiers
  4. The effect of challenge-based gamification on learning: An experiment in the context of statistics education (2020)
    Nikoletta-Zampeta Legaki, Nannan Xi et al. International Journal of Human-Computer Studies

Immediate Impact

55 standout
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Citing Papers

A Survey on Intelligent Network Operations and Performance Optimization Based on Large Language Models
2025 Standout
The effect of human versus virtual influencers: The roles of destination types and self-referencing processes
2024 Standout
3 intermediate papers

Works of Nannan Xi being referenced

The challenges of entering the metaverse: An experiment on the effect of extended reality on workload
2022 Standout
Virtual technologies in supporting sustainable consumption: From a single-sensory stimulus to a multi-sensory experience
2021

Author Peers

Author Last Decade Papers Cites
Nannan Xi 400 462 407 589 40 1.5k
Ayoung Suh 415 316 452 879 46 2.0k
Alexandre N. Tuch 425 565 267 570 22 1.8k
Heather L. O'Brien 206 162 298 561 33 1.4k
Amon Rapp 530 337 155 430 83 1.5k
Julita Vassileva 277 534 289 673 92 2.1k
Panayiotis Zaphiris 361 331 283 849 139 2.2k
Kwan Min Lee 350 198 284 677 30 1.8k
Radhika Santhanam 133 490 527 631 59 2.2k
Evangelos Karapanos 830 118 250 659 81 2.0k
Liu De 124 437 432 792 95 1.9k

All Works

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2026