Immediate Impact
7 standout
Citing Papers
Virtual reality and gamification in education: a systematic review
2024 Standout
Human-Centered Interaction in Virtual Worlds: A New Era of Generative Artificial Intelligence and Metaverse
2024 Standout
Works of Min Fan being referenced
Immersive Spring Morning in the Han Palace: Learning Traditional Chinese Art Via Virtual Reality and Multi-Touch Tabletop
2021
Augmented Reality for Early Language Learning: A Systematic Review of Augmented Reality Application Design, Instructional Strategies, and Evaluation Outcomes
2020
Author Peers
| Author | Last Decade | Papers | Cites | |||||
|---|---|---|---|---|---|---|---|---|
| Min Fan | 35 | 8 | 22 | 52 | 46 | 25 | 132 | |
| Kher Hui Ng | 19 | 4 | 23 | 33 | 54 | 20 | 164 | |
| Bhanu Sharma | 43 | 17 | 45 | 27 | 24 | 140 | ||
| Dimitris Grammenos | 17 | 2 | 16 | 27 | 53 | 21 | 160 | |
| Ruzinoor Che Mat | 51 | 4 | 68 | 50 | 26 | 26 | 230 | |
| Amalia Sabiescu | 35 | 10 | 32 | 21 | 36 | 25 | 158 | |
| Vassiliki Bouki | 13 | 2 | 11 | 40 | 62 | 14 | 123 | |
| Kitti Puritat | 47 | 3 | 36 | 36 | 67 | 39 | 206 | |
| Yannick Prié | 12 | 23 | 26 | 79 | 52 | 23 | 196 | |
| Hakan Altınpulluk | 69 | 2 | 82 | 83 | 55 | 29 | 228 | |
| Xavier Alamán | 24 | 13 | 63 | 56 | 25 | 145 |
All Works
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