Zen-Chung Shih
About
In The Last Decade
Zen-Chung Shih
37 papers receiving 368 citations
Peers
Comparison fields: 5 of 75
- Computer Vision and Pattern Recognition 259
- Computer Graphics and Computer-Aided Design 259
- Computational Mechanics 151
- Atomic and Molecular Physics, and Optics 24
- Geology 20
Countries citing papers authored by Zen-Chung Shih
This map shows the geographic impact of Zen-Chung Shih's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Zen-Chung Shih with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Zen-Chung Shih more than expected).
Fields of papers citing papers by Zen-Chung Shih
This network shows the impact of papers produced by Zen-Chung Shih. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Zen-Chung Shih. The network helps show where Zen-Chung Shih may publish in the future.
Co-authorship network of co-authors of Zen-Chung Shih
This figure shows the co-authorship network connecting the top 25 collaborators of Zen-Chung Shih. A scholar is included among the top collaborators of Zen-Chung Shih based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Zen-Chung Shih. Zen-Chung Shih is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 9 | |
| 2 | 2 | |
| 3 | A colored pencil non-photorealistic rendering for 2D images | 3 |
| 4 | Feature-based 3D texture synthesis approach | 1 |
| 5 | 3 | |
| 6 | Painterly rendering framework from composition | 1 |
| 7 | 16 | |
| 8 | 2 | |
| 9 | Wrinkle Rendering of Terrain Models in Chinese Landscape Painting(Computer Graphics) | 1 |
| 10 | 14 | |
| 11 | 8 | |
| 12 | Cinematic Camera Control in 3D Computer Games | 8 |
| 13 | Real-Time Software Method for Preserving Eye Contact in Video Conferencing | 1 |
| 14 | 2 | |
| 15 | Physical-based model of ink diffusion in Chinese paintings | 6 |
| 16 | An efficient and stable ray tracing algorithm for parametric surfaces | 15 |
| 17 | The synthesis of trees in Chinese landscape painting using silhouette and texture strokes | 19 |
| 18 | Computer-generated chinese painting for landscapes and portraits | 6 |
| 19 | 6 | |
| 20 | 2 |
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.