Raphaël Grasset
- Human-Computer Interaction top 0.2%
- Interactive and Immersive Displays 39
- Virtual Reality Applications and Impacts 28
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- Augmented Reality Applications 52
- Advanced Image and Video Retrieval Techniques 6
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- Computer Graphics and Visualization Techniques 5
- Geology top 5%
- Automotive Engineering top 5%
- Spatial Cognition and Navigation 5
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- Robotics and Sensor-Based Localization 10
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- Tactile and Sensory Interactions 7
- Co-authors
- Mark BillinghurstAndreas DünserDieter SchmalstiegTobias LanglotzJulian LooserHartmut SeichterDenis KalkofenMarkus Tatzgern
- Cited by
- Human-Computer InteractionComputer Vision and Pattern RecognitionComputer Graphics and Computer-Aided Design
- Journals
- IEEE Transactions on Visualization and Computer Graphics (2 papers)Pervasive and Mobile Computing (2 papers)Communications of the ACM (1 paper)
- Partner nations
- New ZealandAustriaGermany
In The Last Decade
Raphaël Grasset
68 papers receiving 1.6k citations
Peers
Comparison fields: 5 of 97
- Human-Computer Interaction 1.0k
- Computer Vision and Pattern Recognition 1.3k
- Computer Graphics and Computer-Aided Design 67
- Geology 94
- Automotive Engineering 149
Countries citing papers authored by Raphaël Grasset
This map shows the geographic impact of Raphaël Grasset's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Raphaël Grasset with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Raphaël Grasset more than expected).
Fields of papers citing papers by Raphaël Grasset
This network shows the impact of papers produced by Raphaël Grasset. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Raphaël Grasset. The network helps show where Raphaël Grasset may publish in the future.
Co-authorship network
The 25 scholars most cited alongside Raphaël Grasset, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | 2014 | 21 | |
| 2 | 2014 | 67 | |
| 3 | 2014 | 72 | |
| 4 | Augmented reality fo randroid application development : learn how to develop advanced augmented reality applications for android | 2013 | 3 |
| 5 | Experiences with the Impact of Tracking Technology in Mobile Augmented Reality Evaluations | 2012 | 10 |
| 6 | 2012 | 37 | |
| 7 | 2012 | 43 | |
| 8 | Augmented Reality Browser Survey | 2012 | 56 |
| 9 | 2011 | 1 | |
| 10 | 2011 | 6 | |
| 11 | 2011 | 14 | |
| 12 | 2010 | 124 | |
| 13 | 2009 | 13 | |
| 14 | 2008 | 167 | |
| 15 | 2007 | 32 | |
| 16 | Applying HCI principles to AR systems design | 2007 | 79 |
| 17 | 2007 | 8 | |
| 18 | 2005 | 2 | |
| 19 | 2003 | 5 | |
| 20 | Augmented Reality Collaborative Environment : Calibration and Interactive Scene Editing | 2001 | 8 |
About Raphaël Grasset
Raphaël Grasset is a scholar working on Human-Computer Interaction, Computer Vision and Pattern Recognition and Computer Graphics and Computer-Aided Design, having authored 68 papers that have together received 1.8k indexed citations. Recurring topics across this work include Augmented Reality Applications (52 papers), Interactive and Immersive Displays (39 papers), Virtual Reality Applications and Impacts (28 papers), Robotics and Sensor-Based Localization (10 papers), Tactile and Sensory Interactions (7 papers), Advanced Image and Video Retrieval Techniques (6 papers), Computer Graphics and Visualization Techniques (5 papers) and Spatial Cognition and Navigation (5 papers). The work is most often cited by research in Human-Computer Interaction (1.0k citations), Computer Vision and Pattern Recognition (1.3k citations) and Computer Graphics and Computer-Aided Design (67 citations). Raphaël Grasset has collaborated with scholars based in New Zealand, Austria and Germany. Frequent co-authors include Mark Billinghurst, Andreas Dünser, Dieter Schmalstieg, Tobias Langlotz, Julian Looser, Hartmut Seichter, Denis Kalkofen, Markus Tatzgern, Jens Grubert and Eduardo Veas. Their work appears in journals such as IEEE Transactions on Visualization and Computer Graphics, Pervasive and Mobile Computing, Communications of the ACM, Personal and Ubiquitous Computing and European Radiology.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.