Nick Ballou

804 total citations
26 papers, 327 citations indexed

About

Nick Ballou is a scholar working on Sociology and Political Science, Experimental and Cognitive Psychology and Applied Psychology. According to data from OpenAlex, Nick Ballou has authored 26 papers receiving a total of 327 indexed citations (citations by other indexed papers that have themselves been cited), including 17 papers in Sociology and Political Science, 8 papers in Experimental and Cognitive Psychology and 6 papers in Applied Psychology. Recurrent topics in Nick Ballou's work include Impact of Technology on Adolescents (14 papers), Digital Games and Media (6 papers) and Psychological and Temporal Perspectives Research (5 papers). Nick Ballou is often cited by papers focused on Impact of Technology on Adolescents (14 papers), Digital Games and Media (6 papers) and Psychological and Temporal Perspectives Research (5 papers). Nick Ballou collaborates with scholars based in United Kingdom, United States and Netherlands. Nick Ballou's co-authors include David Zendle, Rachel Meyer, Paul Cairns, Sebastian Deterding, Matti Vuorre, Elena Petrovskaya, Antonius J. van Rooij, Andrew K Przybylski, Catherine Flick and Anders Drachen and has published in prestigious journals such as PLoS ONE, Scientific Reports and Computers in Human Behavior.

In The Last Decade

Nick Ballou

24 papers receiving 318 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Nick Ballou United Kingdom 10 185 141 52 51 39 26 327
Rune Kristian Lundedal Nielsen Denmark 11 267 1.4× 157 1.1× 22 0.4× 32 0.6× 71 1.8× 22 361
Bastian Kordyaka Germany 13 281 1.5× 103 0.7× 23 0.4× 106 2.1× 21 0.5× 42 421
Kevin Koban Austria 11 149 0.8× 50 0.4× 37 0.7× 19 0.4× 28 0.7× 39 280
Katharina Jahn Germany 9 172 0.9× 57 0.4× 35 0.7× 75 1.5× 18 0.5× 24 308
Rosa Mikeal Martey United States 9 185 1.0× 38 0.3× 30 0.6× 65 1.3× 20 0.5× 22 337
Hadar Nesher Shoshan Germany 6 119 0.6× 61 0.4× 22 0.4× 12 0.2× 22 0.6× 14 373
Cory Costello United States 6 231 1.2× 77 0.5× 43 0.8× 7 0.1× 50 1.3× 11 311
Claudia Vigna Belgium 2 107 0.6× 85 0.6× 63 1.2× 26 0.5× 55 1.4× 2 289
Saleh Al-Salman Jordan 10 51 0.3× 94 0.7× 35 0.7× 40 0.8× 177 4.5× 26 488
Jhen-Ni Ye Taiwan 8 135 0.7× 53 0.4× 43 0.8× 25 0.5× 64 1.6× 18 276

Countries citing papers authored by Nick Ballou

Since Specialization
Citations

This map shows the geographic impact of Nick Ballou's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Nick Ballou with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Nick Ballou more than expected).

Fields of papers citing papers by Nick Ballou

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Nick Ballou. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Nick Ballou. The network helps show where Nick Ballou may publish in the future.

Co-authorship network of co-authors of Nick Ballou

This figure shows the co-authorship network connecting the top 25 collaborators of Nick Ballou. A scholar is included among the top collaborators of Nick Ballou based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Nick Ballou. Nick Ballou is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Ballou, Nick, et al.. (2025). Perceived value of video games, but not hours played, predicts mental well-being in casual adult Nintendo players. Royal Society Open Science. 12(3). 241174–241174. 1 indexed citations
2.
Mansfield, Karen L., et al.. (2025). From social media to artificial intelligence: improving research on digital harms in youth. The Lancet Child & Adolescent Health. 9(3). 194–204. 6 indexed citations
3.
Ballou, Nick, et al.. (2024). How do video games affect mental health? A narrative review of 13 proposed mechanisms. Research portal (Tilburg University). 1 indexed citations
4.
Vuorre, Matti, et al.. (2024). Affective Uplift During Video Game Play: A Naturalistic Case Study. 2(3). 1–14. 2 indexed citations
5.
Ballou, Nick, et al.. (2024). Registered report evidence suggests no relationship between objectively tracked video game playtime and well-being over 3 months.. Spiral (Imperial College London). 5(1). 28–42. 3 indexed citations
6.
Ballou, Nick & Sebastian Deterding. (2024). The Basic Needs in Games Model of Video Game Play and Mental Health. Interacting with Computers. 1 indexed citations
8.
Zendle, David, et al.. (2023). The Relationship Between Lockdowns and Video Game Playtime: Multilevel Time-Series Analysis Using Massive-Scale Data Telemetry. Journal of Medical Internet Research. 25. e40190–e40190. 3 indexed citations
9.
Ballou, Nick. (2023). A Manifesto for More Productive Psychological Games Research. Queen Mary Research Online (Queen Mary University of London). 1(1). 1–26. 13 indexed citations
10.
Zendle, David, et al.. (2023). Cross-cultural patterns in mobile playtime: an analysis of 118 billion hours of human data. Scientific Reports. 13(1). 386–386. 9 indexed citations
11.
Ballou, Nick & Sebastian Deterding. (2023). ‘I Just Wanted to Get It Over and Done With’: A Grounded Theory of Psychological Need Frustration in Video Games. Proceedings of the ACM on Human-Computer Interaction. 7(CHI PLAY). 217–236. 7 indexed citations
12.
Zendle, David, Catherine Flick, Elena Petrovskaya, et al.. (2023). No evidence that Chinese playtime mandates reduced heavy gaming in one segment of the video games industry. Nature Human Behaviour. 7(10). 1753–1766. 14 indexed citations
13.
Ballou, Nick, Sebastian Deterding, April Tyack, et al.. (2022). Self-Determination Theory in HCI: Shaping a Research Agenda. CHI Conference on Human Factors in Computing Systems Extended Abstracts. 1–6. 21 indexed citations
14.
Ballou, Nick, et al.. (2022). Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns. CHI Conference on Human Factors in Computing Systems. 1–15. 13 indexed citations
15.
Vuorre, Matti, David Zendle, Elena Petrovskaya, Nick Ballou, & Andrew K Przybylski. (2021). A large-scale study of changes to the quantity, quality, and distribution of video game play during a global health pandemic.. Queen Mary Research Online (Queen Mary University of London). 2(4). 281–288. 15 indexed citations
16.
Ballou, Nick, et al.. (2021). Are You Open? A Content Analysis of Transparency and Openness Guidelines in HCI Journals. 1–10. 10 indexed citations
17.
Ballou, Nick & David Zendle. (2021). “Clinically significant distress” in internet gaming disorder: An individual participant meta-analysis. Computers in Human Behavior. 129. 107140–107140. 16 indexed citations
18.
Ballou, Nick. (2020). LoBoF v0.1: Illustrating Loot Box Diversity in a Featural Model, with Emphasis on Player Behavior. OSF Preprints (OSF Preprints). 3 indexed citations
20.
Zendle, David, et al.. (2020). The prevalence of loot boxes in mobile and desktop games. Addiction. 115(9). 1768–1772. 101 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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