Nathan Carr
Impact in
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- Computer Graphics and Visualization Techniques
- Computational Geometry and Mesh Generation
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- Advanced Vision and Imaging
- Image Enhancement Techniques
Papers in ⓘ
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- Computer Graphics and Visualization Techniques 37
- Computational Geometry and Mesh Generation 12
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- 3D Shape Modeling and Analysis 29
- Advanced Numerical Analysis Techniques 9
- Co-authors
- John C. Hart (8 shared papers)Radomír Měch (10 shared papers)Jesse D. Hall (3 shared papers)Ondrej Stava (4 shared papers)Bedřich Beneš (5 shared papers)J. Vanek (3 shared papers)Tao Ju (13 shared papers)Kalyan Sunkavalli (5 shared papers)
- Journals
- ACM Transactions on Graphics (22 papers)Computer Graphics Forum (10 papers)IEEE Transactions on Visualization and Computer Graphics (2 papers)Computers & Graphics (1 paper)Computational Visual Media (1 paper)
- Partner nations
- United StatesCanadaChina
In The Last Decade
Nathan Carr
53 papers receiving 1.7k citations
Peers
Comparison fields: 5 of 90
- Computer Graphics and Computer-Aided Design 1.0k
- Computer Vision and Pattern Recognition 950
- Computational Mechanics 820
- Geology 116
- Human-Computer Interaction 93
Countries citing papers authored by Nathan Carr
This map shows the geographic impact of Nathan Carr's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Nathan Carr with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Nathan Carr more than expected).
Fields of papers citing papers by Nathan Carr
This network shows the impact of papers produced by Nathan Carr. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Nathan Carr. The network helps show where Nathan Carr may publish in the future.
Co-authors
The 25 scholars most cited alongside Nathan Carr, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 54 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | 2012 | 221 | |
| 2 | 2002 | 126 | |
| 3 | 2014 | 122 | |
| 4 | 2014 | 103 | |
| 5 | 2019 | 77 | |
| 6 | 2003 | 74 | |
| 7 | Fast GPU ray tracing of dynamic meshes using geometry images | 2006 | 68 |
| 8 | 2015 | 65 | |
| 9 | 2014 | 64 | |
| 10 | 2002 | 63 | |
| 11 | 2019 | 60 | |
| 12 | 2014 | 58 | |
| 13 | 2011 | 53 | |
| 14 | Cache and Bandwidth Aware Matrix Multiplication on the GPU | 2003 | 46 |
| 15 | 2012 | 44 | |
| 16 | 2004 | 34 | |
| 17 | 2014 | 32 | |
| 18 | 2015 | 31 | |
| 19 | 2009 | 30 | |
| 20 | 2013 | 29 |
About Nathan Carr
Nathan Carr is a scholar working on Computer Graphics and Computer-Aided Design, Computational Mechanics, Computer Vision and Pattern Recognition, Signal Processing and Geology, having authored 54 papers that have together received 1.8k indexed citations. Recurring topics across this work include Computer Graphics and Visualization Techniques (37 papers), 3D Shape Modeling and Analysis (29 papers), Advanced Vision and Imaging (20 papers), Computational Geometry and Mesh Generation (12 papers), Advanced Numerical Analysis Techniques (9 papers), 3D Surveying and Cultural Heritage (4 papers), Advanced Image and Video Retrieval Techniques (4 papers) and Data Management and Algorithms (3 papers). The work is most often cited by research in Computer Graphics and Computer-Aided Design (1.0k citations), Computer Vision and Pattern Recognition (950 citations), Computational Mechanics (820 citations), Geology (116 citations) and Human-Computer Interaction (93 citations). Nathan Carr has collaborated with scholars based in United States, Canada and China. Frequent co-authors include John C. Hart, Radomír Měch, Jesse D. Hall, Ondrej Stava, Bedřich Beneš, J. Vanek, Tao Ju, Kalyan Sunkavalli, Sunil Hadap and Bochang Moon. Their work appears in journals such as ACM Transactions on Graphics, Computer Graphics Forum, IEEE Transactions on Visualization and Computer Graphics, Computers & Graphics and Computational Visual Media.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.