Martin Usoh
Impact in
- Human-Computer Interaction top 0.02%
- Virtual Reality Applications and Impacts
- Cognitive Neuroscience top 2%
- Tactile and Sensory Interactions
- Visual perception and processing mechanisms
Papers in
-
- Virtual Reality Applications and Impacts 15
- Co-authors
- Mel SlaterAnthony SteedKevin ArthurMary C. WhittonFrederick P. BrooksRui BastosAmela SadagićRalph Schroeder
- Journals
- PRESENCE Virtual and Augmented Reality (4 papers)The Visual Computer (1 paper)ACM Transactions on Computer-Human Interaction (1 paper)Computers & Graphics (1 paper)Endeavour (1 paper)
- Partner nations
- United KingdomUnited StatesSweden
In The Last Decade
Martin Usoh
16 papers receiving 3.7k citations
Hit Papers
Peers
Comparison fields: 5 of 115
- Human-Computer Interaction 3.3k
- Cognitive Neuroscience 1.2k
- Computer Vision and Pattern Recognition 962
- Social Psychology 961
- Media Technology 296
Countries citing papers authored by Martin Usoh
This map shows the geographic impact of Martin Usoh's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Martin Usoh with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Martin Usoh more than expected).
Fields of papers citing papers by Martin Usoh
This network shows the impact of papers produced by Martin Usoh. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Martin Usoh. The network helps show where Martin Usoh may publish in the future.
Co-authors
The 16 scholars most cited alongside Martin Usoh, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
| # | Work | ||
|---|---|---|---|
| 1 | An Experimental Exploration of Presence in Virtual Environments | 2013 | 12 |
| 2 | 2002 | 1 | |
| 3 | 2002 | 127 | |
| 4 | Using Presence Questionnaires in Reality Hit paper breakdown → | 2000 | 687 |
| 5 | 2000 | 295 | |
| 6 | Walking > walking-in-place > flying, in virtual environments Hit paper breakdown → | 1999 | 696 |
| 7 | Small group behaviour in a virtual and real environment | 1998 | 11 |
| 8 | Distributed extensible virtual reality laboratory (DEVRL): a project for co-operation in multi-participant environments | 1996 | 7 |
| 9 | 1996 | 277 | |
| 10 | Modelling in immersive virtual environments: a case for the science of VR | 1995 | 5 |
| 11 | 1995 | 14 | |
| 12 | Taking steps Hit paper breakdown → | 1995 | 526 |
| 13 | Depth of Presence in Virtual Environments Hit paper breakdown → | 1994 | 929 |
| 14 | 1994 | 56 | |
| 15 | 1993 | 275 | |
| 16 | 1993 | 0 | |
| 17 | 1993 | 26 |
About Martin Usoh
Martin Usoh is a scholar working on Human-Computer Interaction, Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition, Cognitive Neuroscience and Ocean Engineering, having authored 17 papers that have together received 3.9k indexed citations. Recurring topics across this work include Virtual Reality Applications and Impacts (15 papers), Teleoperation and Haptic Systems (7 papers), Augmented Reality Applications (6 papers), Human Motion and Animation (3 papers), Tactile and Sensory Interactions (3 papers), Evacuation and Crowd Dynamics (3 papers), Visual perception and processing mechanisms (2 papers) and Team Dynamics and Performance (2 papers). The work is most often cited by research in Human-Computer Interaction (3.3k citations), Cognitive Neuroscience (1.2k citations), Computer Vision and Pattern Recognition (962 citations), Social Psychology (961 citations) and Media Technology (296 citations). Martin Usoh has collaborated with scholars based in United Kingdom, United States and Sweden. Frequent co-authors include Mel Slater, Anthony Steed, Kevin Arthur, Mary C. Whitton, Frederick P. Brooks, Rui Bastos, Amela Sadagić, Ralph Schroeder, Rob Kooper and Steve Benford. Their work appears in journals such as PRESENCE Virtual and Augmented Reality, The Visual Computer, ACM Transactions on Computer-Human Interaction, Computers & Graphics and Endeavour.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.