Hit papers significantly outperform the citation benchmark for their cohort. A paper qualifies
if it has ≥500 total citations, achieves ≥1.5× the top-1% citation threshold for papers in the
same subfield and year (this is the minimum needed to enter the top 1%, not the average
within it), or reaches the top citation threshold in at least one of its specific research
topics.
Organic electrode for non-aqueous potassium-ion batteries
This map shows the geographic impact of Marcus Carter's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Marcus Carter with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Marcus Carter more than expected).
This network shows the impact of papers produced by Marcus Carter. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Marcus Carter. The network helps show where Marcus Carter may publish in the future.
Co-authorship network of co-authors of Marcus Carter
This figure shows the co-authorship network connecting the top 25 collaborators of Marcus Carter.
A scholar is included among the top collaborators of Marcus Carter based on the total number of
citations received by their joint publications. Widths of edges
represent the number of papers authors have co-authored together.
Node borders
signify the number of papers an author published with Marcus Carter. Marcus Carter is excluded from
the visualization to improve readability, since they are connected to all nodes in the network.
Carter, Marcus, et al.. (2020). The Critical Role of Media Representations, Reduced Stigma and Increased Access in D&D’s Resurgence.4 indexed citations
Velloso, Eduardo, Marcus Carter, Joshua Newn, et al.. (2017). Motion Correlation. ACM Transactions on Computer-Human Interaction. 24(3). 1–35.61 indexed citations
11.
Velloso, Eduardo & Marcus Carter. (2016). The Emergence of EyePlay. 171–185.50 indexed citations
12.
Meese, James, Martin Gibbs, Marcus Carter, et al.. (2015). Selfies| Selfies at Funerals: Mourning and Presencing on Social Media Platforms. International journal of communication. 9. 14.4 indexed citations
13.
Wouters, Niels, John Downs, Marcus Carter, & Andrew Vande Moere. (2015). Masquerade: Social Influence of Full-Body Game Interaction on Public Displays. Lirias (KU Leuven).1 indexed citations
14.
Carter, Marcus, et al.. (2015). EVE is Real. 12.2 indexed citations
15.
Meese, James, Martin Gibbs, Marcus Carter, et al.. (2015). Selfies at Funerals: Mourning and Presencing on Social Media Platforms. International journal of communication. 9.21 indexed citations
Carter, Marcus & Martin Gibbs. (2013). eSports in EVE Online: Skullduggery, Fair Play and Acceptability in an Unbounded Competition. Foundations of Digital Games. 47–54.42 indexed citations
20.
Gibbs, Martin, Marcus Carter, Matthew Arnold, & Bjørn Nansen. (2013). Serenity Now bombs a World of Warcraft funeral: Negotiating the Morality, Reality and Taste of Online Gaming Practices. AoIR Selected Papers of Internet Research. 3.7 indexed citations
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive
bibliographic database. While OpenAlex provides broad and valuable coverage of the global
research landscape, it—like all bibliographic datasets—has inherent limitations. These include
incomplete records, variations in author disambiguation, differences in journal indexing, and
delays in data updates. As a result, some metrics and network relationships displayed in
Rankless may not fully capture the entirety of a scholar's output or impact.