Ian Frank

608 total citations
20 papers, 269 citations indexed

About

Ian Frank is a scholar working on Artificial Intelligence, Economics and Econometrics and Computer Networks and Communications. According to data from OpenAlex, Ian Frank has authored 20 papers receiving a total of 269 indexed citations (citations by other indexed papers that have themselves been cited), including 12 papers in Artificial Intelligence, 3 papers in Economics and Econometrics and 2 papers in Computer Networks and Communications. Recurrent topics in Ian Frank's work include Artificial Intelligence in Games (6 papers), Multi-Agent Systems and Negotiation (3 papers) and Sports Analytics and Performance (3 papers). Ian Frank is often cited by papers focused on Artificial Intelligence in Games (6 papers), Multi-Agent Systems and Negotiation (3 papers) and Sports Analytics and Performance (3 papers). Ian Frank collaborates with scholars based in Japan, Germany and Belgium. Ian Frank's co-authors include David Basin, Hitoshi Matsubara, Kazuo Hiraki, Itsuki Noda, T.A. Marsland, Alan Bundy, Itiro Siio, Tetsuo Ono, Kumiko Tanaka‐Ishii and Gal A. Kaminka and has published in prestigious journals such as Artificial Intelligence, Theoretical Computer Science and Lecture notes in computer science.

In The Last Decade

Ian Frank

17 papers receiving 225 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Ian Frank Japan 8 208 66 40 37 36 20 269
Thomas Haynes United States 9 210 1.0× 25 0.4× 8 0.2× 34 0.9× 50 1.4× 23 305
Stephen J. Smith United States 9 192 0.9× 47 0.7× 19 0.5× 24 0.6× 22 0.6× 16 237
Ben Weber United States 9 408 2.0× 76 1.2× 118 3.0× 177 4.8× 12 0.3× 17 475
Lex Weaver Australia 5 164 0.8× 59 0.9× 32 0.8× 11 0.3× 13 0.4× 6 197
Maciej Świechowski Poland 10 170 0.8× 58 0.9× 49 1.2× 68 1.8× 16 0.4× 25 242
Matthew Molineaux United States 10 233 1.1× 28 0.4× 28 0.7× 18 0.5× 9 0.3× 25 265
Shi-Jim Yen Taiwan 10 251 1.2× 66 1.0× 88 2.2× 106 2.9× 8 0.2× 67 332
Arpad Rimmel France 9 210 1.0× 79 1.2× 45 1.1× 74 2.0× 21 0.6× 20 247
Nicolas A. Barriga Chile 10 198 1.0× 28 0.4× 57 1.4× 80 2.2× 13 0.4× 25 265
Andy Nealen United States 10 217 1.0× 42 0.6× 33 0.8× 137 3.7× 4 0.1× 28 262

Countries citing papers authored by Ian Frank

Since Specialization
Citations

This map shows the geographic impact of Ian Frank's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Ian Frank with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Ian Frank more than expected).

Fields of papers citing papers by Ian Frank

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Ian Frank. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Ian Frank. The network helps show where Ian Frank may publish in the future.

Co-authorship network of co-authors of Ian Frank

This figure shows the co-authorship network connecting the top 25 collaborators of Ian Frank. A scholar is included among the top collaborators of Ian Frank based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Ian Frank. Ian Frank is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Frank, Ian, et al.. (2011). Closing The Loop: Towards A Low-Cost “LAN” (Learning through Authentic Narrative) Infrastructure for Community and Cross-Cultural Empowerment. Global Learn. 2011(1). 491–500.
2.
Frank, Ian, et al.. (2007). Learning from the Koto Wedge: The Sphere and the Shawl. The International Journal of Learning Annual Review. 14(9). 83–92.
3.
Frank, Ian, et al.. (2006). Some positive effects of online gaming. 73–73. 2 indexed citations
4.
Siio, Itiro, et al.. (2004). Making recipes in the kitchen of the future. 1554–1554. 21 indexed citations
5.
Kaminka, Gal A., et al.. (2003). Performance Competitions as Research Infrastructure: Large Scale Comparative Studies of Multi-Agent Teams. Autonomous Agents and Multi-Agent Systems. 7(1-2). 121–144. 5 indexed citations
6.
Matsubara, Hitoshi, Kumiko Tanaka‐Ishii, Ian Frank, & Satoshı Tadokoro. (2002). Walkie-Talkie MIKE: Automatic generator of real-time commentary for rescue simulator. Transactions of the Japanese Society for Artificial Intelligence. 17. 177–180. 1 indexed citations
7.
Frank, Ian & David Basin. (2001). A theoretical and empirical investigation of search in imperfect information games. Theoretical Computer Science. 252(1-2). 217–256. 17 indexed citations
8.
Matsubara, Hitoshi, et al.. (2001). Walkie-Talkie MIKE. 83–83. 1 indexed citations
9.
Marsland, T.A. & Ian Frank. (2001). Computers and Games. Lecture notes in computer science. 3 indexed citations
10.
Frank, Ian, David Basin, & Alan Bundy. (2000). Combining Knowledge and Search to Solve Single-Suit Bridge. National Conference on Artificial Intelligence. 195–200. 7 indexed citations
11.
Tanaka‐Ishii, Kumiko, et al.. (2000). Trying to Understand RoboCup. AI Magazine. 21(3). 19–24. 1 indexed citations
12.
Tanaka‐Ishii, Kumiko & Ian Frank. (2000). Multi-agent explanation strategies in real-time domains. 158–165. 1 indexed citations
13.
Marsland, T.A. & Ian Frank. (2000). Revised Papers from the Second International Conference on Computers and Games. 9 indexed citations
14.
Frank, Ian, David Basin, & Hitoshi Matsubara. (1998). Finding optimal strategies for imperfect information games. National Conference on Artificial Intelligence. 104(2 Pt 1). 500–507. 8 indexed citations
15.
Frank, Ian & David Basin. (1998). Search in games with incomplete information: a case study using Bridge card play. Artificial Intelligence. 100(1-2). 87–123. 59 indexed citations
16.
Noda, Itsuki, Hitoshi Matsubara, Kazuo Hiraki, & Ian Frank. (1998). Soccer server: A tool for research on multiagent systems. Applied Artificial Intelligence. 12(2-3). 233–250. 109 indexed citations
17.
Frank, Ian. (1998). Search and Planning Under Incomplete Information: A Study Using Bridge Card Play. ERA. 10 indexed citations
18.
Frank, Ian. (1998). Search and Planning Under Incomplete Information. 4 indexed citations
19.
Frank, Ian, Bernard Manderick, & Tetsuya Higuchi. (1997). Recent Advances in Evolvable Systems-ICES 96 (International Conference on Evolvable Systems). Evolutionary Computation. 5(1). 105–114. 1 indexed citations
20.
Frank, Ian, David Basin, & Alan Bundy. (1992). An adaption of proof-planning to declarer play in bridge. European Conference on Artificial Intelligence. 72–76. 10 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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