Eric B. Lum

1.0k total citations
32 papers, 707 citations indexed

About

Eric B. Lum is a scholar working on Computer Graphics and Computer-Aided Design, Computer Vision and Pattern Recognition and Computational Mechanics. According to data from OpenAlex, Eric B. Lum has authored 32 papers receiving a total of 707 indexed citations (citations by other indexed papers that have themselves been cited), including 27 papers in Computer Graphics and Computer-Aided Design, 22 papers in Computer Vision and Pattern Recognition and 16 papers in Computational Mechanics. Recurrent topics in Eric B. Lum's work include Computer Graphics and Visualization Techniques (27 papers), 3D Shape Modeling and Analysis (15 papers) and Advanced Vision and Imaging (11 papers). Eric B. Lum is often cited by papers focused on Computer Graphics and Visualization Techniques (27 papers), 3D Shape Modeling and Analysis (15 papers) and Advanced Vision and Imaging (11 papers). Eric B. Lum collaborates with scholars based in United States, Japan and United Kingdom. Eric B. Lum's co-authors include Kwan‐Liu Ma, John Clyne, Shigeru Muraki, James Ahrens, John Patchett, Kwan-Liu Ma, M Ogata, Matthew Allison, Matthew J. Budoff and Larry D. Mesner and has published in prestigious journals such as Journal of Clinical Investigation, IEEE Transactions on Visualization and Computer Graphics and IEEE Sensors Journal.

In The Last Decade

Eric B. Lum

32 papers receiving 665 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Eric B. Lum United States 15 551 549 226 41 34 32 707
Michal Haindl Czechia 15 506 0.9× 220 0.4× 119 0.5× 64 1.6× 11 0.3× 86 730
C. Correa United States 12 418 0.8× 338 0.6× 125 0.6× 30 0.7× 12 0.4× 21 569
Mike Cammarano United States 8 356 0.6× 423 0.8× 271 1.2× 20 0.5× 16 0.5× 9 567
Manuela Pereira Portugal 17 542 1.0× 135 0.2× 136 0.6× 140 3.4× 43 1.3× 79 867
Alexander Wiebel Germany 11 245 0.4× 204 0.4× 114 0.5× 53 1.3× 4 0.1× 38 412
Greg Coombe United States 8 311 0.6× 299 0.5× 128 0.6× 20 0.5× 13 0.4× 13 476
José A. Iglesias-Guitián Italy 13 462 0.8× 354 0.6× 115 0.5× 35 0.9× 4 0.1× 31 611
Jean‐Marc Chassery France 13 458 0.8× 102 0.2× 58 0.3× 22 0.5× 96 2.8× 35 665
Steffen Oeltze Germany 13 303 0.5× 147 0.3× 92 0.4× 52 1.3× 24 0.7× 25 558
Simon Stegmaier Germany 10 298 0.5× 335 0.6× 232 1.0× 23 0.6× 3 0.1× 17 481

Countries citing papers authored by Eric B. Lum

Since Specialization
Citations

This map shows the geographic impact of Eric B. Lum's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Eric B. Lum with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Eric B. Lum more than expected).

Fields of papers citing papers by Eric B. Lum

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Eric B. Lum. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Eric B. Lum. The network helps show where Eric B. Lum may publish in the future.

Co-authorship network of co-authors of Eric B. Lum

This figure shows the co-authorship network connecting the top 25 collaborators of Eric B. Lum. A scholar is included among the top collaborators of Eric B. Lum based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Eric B. Lum. Eric B. Lum is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Yang, Lei, et al.. (2019). Visually Lossless Content and Motion Adaptive Shading in Games. Proceedings of the ACM on Computer Graphics and Interactive Techniques. 2(1). 1–19. 11 indexed citations
2.
Lum, Eric B., et al.. (2015). Accumulative anti-aliasing. 1–1. 2 indexed citations
3.
Lum, Eric B., et al.. (2007). Multi-scale morphological volume segmentation and visualization. 2. 121–128. 2 indexed citations
4.
Lum, Eric B., et al.. (2006). Interactive multi-scale exploration for volume classification. The Visual Computer. 22(9-11). 622–630. 17 indexed citations
5.
Lum, Eric B., et al.. (2005). An Intelligent System Approach to Higher-Dimensional Classification of Volume Data. IEEE Transactions on Visualization and Computer Graphics. 11(3). 273–284. 106 indexed citations
6.
Lum, Eric B., Kwan‐Liu Ma, & Nelson Max. (2005). Calculating Hierarchical Radiosity Form Factors using Programmable Graphics Hardware. Journal of Graphics Tools. 10(4). 61–71. 3 indexed citations
7.
Lum, Eric B. & Kwan‐Liu Ma. (2005). Lighting transfer functions using gradient aligned sampling. 289–296. 57 indexed citations
8.
Muraki, Shigeru, et al.. (2004). A PC cluster system for simultaneous interactive volumetric modeling and visualization. IEEE Sensors Journal. 95–102. 19 indexed citations
9.
Lum, Eric B., et al.. (2003). An interactive volume visualization system for transient flow analysis. 137–144. 2 indexed citations
10.
Lum, Eric B., et al.. (2003). ISpace: interactive volume data classification techniques using independent component analysis. 366–374. 20 indexed citations
11.
Lum, Eric B., et al.. (2003). Using motion to illustrate static 3D shape - kinetic visualization. IEEE Transactions on Visualization and Computer Graphics. 9(2). 115–126. 20 indexed citations
13.
Ma, Kwan‐Liu, Eric B. Lum, & Shigeru Muraki. (2003). Recent advances in hardware-accelerated volume rendering. Computers & Graphics. 27(5). 725–734. 11 indexed citations
14.
Lum, Eric B., et al.. (2002). Kinetic visualization: a technique for illustrating 3D shape and structure. IEEE Visualization. 435–442. 19 indexed citations
15.
Lum, Eric B. & Kwan‐Liu Ma. (2002). Feature-Enhanced Visualization of Multidimensional, Multivariate Volume Data Using Non-photorealistic Rendering Techniques. eScholarship (California Digital Library). 12 indexed citations
16.
Lum, Eric B., Kwan‐Liu Ma, & John Clyne. (2002). A hardware-assisted scalable solution for interactive volume rendering of time-varying data. IEEE Transactions on Visualization and Computer Graphics. 8(3). 286–301. 43 indexed citations
17.
Lum, Eric B. & Kwan‐Liu Ma. (2002). Hardware-accelerated parallel non-photorealistic volume rendering. 67–67. 61 indexed citations
18.
Lum, Eric B. & Kwan‐Liu Ma. (2002). Non-photorealistic rendering using watercolor inspired textures and illumination. 322–330. 28 indexed citations
19.
Ma, Kwan‐Liu, et al.. (2001). <title>Layer data organization for visualizing unstructured-grid data</title>. Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE. 4302. 111–120. 1 indexed citations
20.
Ma, Kwan‐Liu & Eric B. Lum. (2001). Visualization Techniques for Time-Varying Volume Data. eScholarship (California Digital Library). 1 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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