Daniel Leithinger
Impact in
- Human-Computer Interaction top 0.1%
- Interactive and Immersive Displays
- Virtual Reality Applications and Impacts
- Innovative Human-Technology Interaction
- Cognitive Neuroscience top 2%
- Tactile and Sensory Interactions
Papers in ⓘ
-
- Interactive and Immersive Displays 34
- Virtual Reality Applications and Impacts 11
- Innovative Human-Technology Interaction 3
-
- Tactile and Sensory Interactions 27
- Co-authors
- Hiroshi Ishii (15 shared papers)Sean Follmer (10 shared papers)Alex Olwal (5 shared papers)Nadia Cheng (1 shared paper)Dávid Lakatos (3 shared papers)Ken Nakagaki (5 shared papers)Michael Haller (4 shared papers)Mark D. Gross (6 shared papers)
- Journals
- IEEE Computer Graphics and Applications (1 paper)Frontiers in Robotics and AI (1 paper)View (3 papers)DSpace@MIT (Massachusetts Institute of Technology) (9 papers)arXiv (Cornell University) (1 paper)
- Partner nations
- United StatesCanadaJapan
In The Last Decade
Daniel Leithinger
45 papers receiving 1.5k citations
Hit Papers
Peers
Comparison fields: 5 of 78
- Human-Computer Interaction 1.2k
- Cognitive Neuroscience 882
- Computer Vision and Pattern Recognition 395
- Mechanical Engineering 568
- Architecture 20
Countries citing papers authored by Daniel Leithinger
This map shows the geographic impact of Daniel Leithinger's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Daniel Leithinger with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Daniel Leithinger more than expected).
Fields of papers citing papers by Daniel Leithinger
This network shows the impact of papers produced by Daniel Leithinger. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Daniel Leithinger. The network helps show where Daniel Leithinger may publish in the future.
Co-authors
The 25 scholars most cited alongside Daniel Leithinger, linked wherever they have co-authored with each other. Click a name or a connecting line to browse the papers they share.
All Works
Showing the 20 most-cited of 47 papers — load more, or switch the sort, to bring in the rest.
| # | Work | ||
|---|---|---|---|
| 1 | inFORM Hit paper breakdown → | 2013 | 412 |
| 2 | 2012 | 183 | |
| 3 | 2014 | 112 | |
| 4 | 2010 | 107 | |
| 5 | 2016 | 70 | |
| 6 | 2011 | 69 | |
| 7 | 2013 | 60 | |
| 8 | 2015 | 57 | |
| 9 | 2015 | 41 | |
| 10 | 2018 | 37 | |
| 11 | 2019 | 36 | |
| 12 | 2011 | 35 | |
| 13 | 2015 | 33 | |
| 14 | 2015 | 31 | |
| 15 | 2007 | 28 | |
| 16 | 2017 | 18 | |
| 17 | 2010 | 17 | |
| 18 | 2023 | 15 | |
| 19 | 2005 | 15 | |
| 20 | 2018 | 14 |
About Daniel Leithinger
Daniel Leithinger is a scholar working on Human-Computer Interaction, Cognitive Neuroscience, Computer Vision and Pattern Recognition, Architecture and Computer Science Applications, having authored 47 papers that have together received 1.5k indexed citations. Recurring topics across this work include Interactive and Immersive Displays (34 papers), Tactile and Sensory Interactions (27 papers), Augmented Reality Applications (17 papers), Virtual Reality Applications and Impacts (11 papers), Human Motion and Animation (6 papers), Modular Robots and Swarm Intelligence (6 papers), Advanced Materials and Mechanics (3 papers) and Innovative Human-Technology Interaction (3 papers). The work is most often cited by research in Human-Computer Interaction (1.2k citations), Cognitive Neuroscience (882 citations), Computer Vision and Pattern Recognition (395 citations), Mechanical Engineering (568 citations) and Architecture (20 citations). Daniel Leithinger has collaborated with scholars based in United States, Canada and Japan. Frequent co-authors include Hiroshi Ishii, Sean Follmer, Alex Olwal, Nadia Cheng, Dávid Lakatos, Ken Nakagaki, Michael Haller, Mark D. Gross, Ryo Suzuki and Amit Zoran. Their work appears in journals such as IEEE Computer Graphics and Applications, Frontiers in Robotics and AI, View, DSpace@MIT (Massachusetts Institute of Technology) and arXiv (Cornell University).
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.