Clark Verbrugge

1.6k total citations
86 papers, 826 citations indexed

About

Clark Verbrugge is a scholar working on Artificial Intelligence, Computer Networks and Communications and Hardware and Architecture. According to data from OpenAlex, Clark Verbrugge has authored 86 papers receiving a total of 826 indexed citations (citations by other indexed papers that have themselves been cited), including 49 papers in Artificial Intelligence, 32 papers in Computer Networks and Communications and 29 papers in Hardware and Architecture. Recurrent topics in Clark Verbrugge's work include Parallel Computing and Optimization Techniques (29 papers), Artificial Intelligence in Games (26 papers) and Digital Games and Media (19 papers). Clark Verbrugge is often cited by papers focused on Parallel Computing and Optimization Techniques (29 papers), Artificial Intelligence in Games (26 papers) and Digital Games and Media (19 papers). Clark Verbrugge collaborates with scholars based in Canada, United Kingdom and Belgium. Clark Verbrugge's co-authors include Laurie Hendren, Bruno Dufour, Karel Driesen, Jörg Kienzle, Jonathan Tremblay, Haiying Xu, Étienne Gagnon, Ganesh Sittampalam, Ben Kybartas and Oege de Moor and has published in prestigious journals such as ACM SIGPLAN Notices, Software & Systems Modeling and Concurrency and Computation Practice and Experience.

In The Last Decade

Clark Verbrugge

79 papers receiving 753 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Clark Verbrugge Canada 16 449 385 313 264 150 86 826
T. Ball United States 10 233 0.5× 241 0.6× 576 1.8× 102 0.4× 387 2.6× 14 825
Gerda Janssens Belgium 14 180 0.4× 595 1.5× 177 0.6× 154 0.6× 160 1.1× 72 878
Sylvain Hallé Canada 12 283 0.6× 251 0.7× 285 0.9× 46 0.2× 136 0.9× 91 623
Godmar Back United States 15 672 1.5× 414 1.1× 352 1.1× 474 1.8× 124 0.8× 52 1.1k
Xiaozhou Li Finland 13 1.0k 2.2× 157 0.4× 450 1.4× 151 0.6× 21 0.1× 66 1.2k
Alexandre Bergel Chile 14 249 0.6× 336 0.9× 515 1.6× 41 0.2× 233 1.6× 115 745
Joshua Bloch United States 8 263 0.6× 270 0.7× 289 0.9× 149 0.6× 145 1.0× 14 646
Nicolas Viennot United States 13 408 0.9× 158 0.4× 369 1.2× 174 0.7× 201 1.3× 18 717
Jaspal Subhlok United States 18 717 1.6× 131 0.3× 285 0.9× 611 2.3× 33 0.2× 77 1.0k
Tom Van Cutsem Belgium 11 352 0.8× 170 0.4× 185 0.6× 163 0.6× 61 0.4× 58 549

Countries citing papers authored by Clark Verbrugge

Since Specialization
Citations

This map shows the geographic impact of Clark Verbrugge's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Clark Verbrugge with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Clark Verbrugge more than expected).

Fields of papers citing papers by Clark Verbrugge

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Clark Verbrugge. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Clark Verbrugge. The network helps show where Clark Verbrugge may publish in the future.

Co-authorship network of co-authors of Clark Verbrugge

This figure shows the co-authorship network connecting the top 25 collaborators of Clark Verbrugge. A scholar is included among the top collaborators of Clark Verbrugge based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Clark Verbrugge. Clark Verbrugge is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Verbrugge, Clark, et al.. (2025). A Database-Driven Framework for 3D Level Generation with LLMs. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 21(1). 367–376.
2.
Verbrugge, Clark, et al.. (2024). Efficient Octree-based 3D Pathfinding. 1–8. 2 indexed citations
3.
Verbrugge, Clark, et al.. (2020). Tension Space Analysis for Emergent Narrative. IEEE Transactions on Games. 13(2). 146–159. 2 indexed citations
4.
Verbrugge, Clark, et al.. (2016). Analyzing Stealth Games with Distractions. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 12(1). 129–135. 1 indexed citations
5.
Singh, Navjot & Clark Verbrugge. (2016). Staying Hidden: An Analysis of Hiding Strategies in a 2D Level with Occlusions. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 12(1). 72–78. 1 indexed citations
6.
Tremblay, Jonathan & Clark Verbrugge. (2015). An Algorithmic Approach to Decorative Content Placement. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 11(3). 75–81. 2 indexed citations
7.
Campbell, Jonathan, Jonathan Tremblay, & Clark Verbrugge. (2015). Clustering Player Paths.. Foundations of Digital Games. 4 indexed citations
8.
Tremblay, Jonathan, et al.. (2014). I Can Jump! Exploring Search Algorithms for Simulating Platformer Players. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 10(3). 58–64. 6 indexed citations
9.
Tremblay, Jonathan, et al.. (2014). Generative Methods for Guard and Camera Placement in Stealth Games. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 10(1). 87–93. 8 indexed citations
10.
Tremblay, Jonathan, et al.. (2014). Target selection for AI companions in FPS games.. Foundations of Digital Games. 4 indexed citations
11.
Tremblay, Jonathan, et al.. (2014). Measuring risk in stealth games.. Foundations of Digital Games. 6 indexed citations
12.
Kybartas, Ben & Clark Verbrugge. (2013). Integrating Formal Qualitative Analysis Techniques within a Procedural Narrative Generation System. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 9(4). 37–43. 2 indexed citations
13.
Tremblay, Jonathan & Clark Verbrugge. (2013). Adaptive companions in FPS games.. Foundations of Digital Games. 229–236. 10 indexed citations
14.
Tremblay, Jonathan, et al.. (2013). An Exploration Tool for Predicting Stealthy Behaviour. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 9(3). 34–40. 15 indexed citations
15.
Kienzle, Jörg, et al.. (2012). Statechart-Based AI in Practice. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 8(1). 136–141. 3 indexed citations
16.
Verbrugge, Clark, et al.. (2005). CODE LAYOUT AS A SOURCE OF NOISE IN JVM PERFORMANCE. 4(3). 83–99. 13 indexed citations
17.
Verbrugge, Clark, et al.. (2005). Software thread level speculation for the Java language and virtual machine environment. 4 indexed citations
18.
Verbrugge, Clark, et al.. (2004). Return Value Prediction in a Java Virtual Machine. 25(4). 571–6. 11 indexed citations
19.
Verbrugge, Clark. (2002). A structure for modern computer narratives. 1 indexed citations
20.
Dufour, Bruno, Karel Driesen, Laurie Hendren, & Clark Verbrugge. (2002). Dynamic Metrics for Compiler Developers. 3 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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