Brian T. Gleeson
- Cognitive Neuroscience top 5%
- Human-Computer Interaction top 2%
- Mechanical Engineering
- Control and Systems Engineering top 10%
- Biomedical Engineering
- Co-authors
- William R. ProvancherElizabeth A. CroftKaron E. MacLeanAmir HaddadiDavid E. JohnsonAJung MoonMatthew K. X. J. PanMax Q.‐H. Meng
- Topics
- Tactile and Sensory Interactions (11 papers)Teleoperation and Haptic Systems (6 papers)Motor Control and Adaptation (5 papers)
- Journals
- The International Journal of Robotics ResearchIEEE Transactions on HapticsHuman-Robot Interaction
- Partner nations
- United StatesCanadaHong Kong
In The Last Decade
Brian T. Gleeson
18 papers receiving 416 citations
Peers
Comparison fields: 5 of 54
- Cognitive Neuroscience 271
- Human-Computer Interaction 194
- Mechanical Engineering 99
- Control and Systems Engineering 97
- Biomedical Engineering 73
Countries citing papers authored by Brian T. Gleeson
This map shows the geographic impact of Brian T. Gleeson's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Brian T. Gleeson with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Brian T. Gleeson more than expected).
Fields of papers citing papers by Brian T. Gleeson
This network shows the impact of papers produced by Brian T. Gleeson. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Brian T. Gleeson. The network helps show where Brian T. Gleeson may publish in the future.
Co-authorship network of co-authors of Brian T. Gleeson
This figure shows the co-authorship network connecting the top 25 collaborators of Brian T. Gleeson. A scholar is included among the top collaborators of Brian T. Gleeson based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Brian T. Gleeson. Brian T. Gleeson is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 3 | |
| 2 | 6 | |
| 3 | 6 | |
| 4 | 64 | |
| 5 | 79 | |
| 6 | 4 | |
| 7 | 7 | |
| 8 | 2 | |
| 9 | 4 | |
| 10 | 9 | |
| 11 | 102 | |
| 12 | 5 | |
| 13 | 81 | |
| 14 | 26 | |
| 15 | 3 | |
| 16 | 30 | |
| 17 | 1 | |
| 18 | 1 |
About Brian T. Gleeson
Brian T. Gleeson is a scholar working on Human-Computer Interaction, Cognitive Neuroscience and Control and Systems Engineering, having authored 18 papers that have together received 433 indexed citations. Recurring topics across this work include Tactile and Sensory Interactions (11 papers), Teleoperation and Haptic Systems (6 papers) and Motor Control and Adaptation (5 papers). The work is most often cited by research in Human-Computer Interaction (194 citations), Cognitive Neuroscience (271 citations) and Control and Systems Engineering (97 citations). Brian T. Gleeson has collaborated with scholars based in United States, Canada and Hong Kong. Frequent co-authors include William R. Provancher, Elizabeth A. Croft, Karon E. MacLean, Amir Haddadi, David E. Johnson, AJung Moon, Matthew K. X. J. Pan, Max Q.‐H. Meng and Minhua Zheng. Their work appears in journals such as The International Journal of Robotics Research, IEEE Transactions on Haptics and Human-Robot Interaction.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.