Bobby D. Bryant

914 total citations
23 papers, 549 citations indexed

About

Bobby D. Bryant is a scholar working on Artificial Intelligence, Computer Vision and Pattern Recognition and Cognitive Neuroscience. According to data from OpenAlex, Bobby D. Bryant has authored 23 papers receiving a total of 549 indexed citations (citations by other indexed papers that have themselves been cited), including 16 papers in Artificial Intelligence, 3 papers in Computer Vision and Pattern Recognition and 3 papers in Cognitive Neuroscience. Recurrent topics in Bobby D. Bryant's work include Reinforcement Learning in Robotics (9 papers), Artificial Intelligence in Games (9 papers) and Evolutionary Algorithms and Applications (6 papers). Bobby D. Bryant is often cited by papers focused on Reinforcement Learning in Robotics (9 papers), Artificial Intelligence in Games (9 papers) and Evolutionary Algorithms and Applications (6 papers). Bobby D. Bryant collaborates with scholars based in United States and India. Bobby D. Bryant's co-authors include Risto Miikkulainen, Kenneth O. Stanley, Miran Kim, Ben Brown, Jennifer Mahon, J. S. Harris, J. L. Sullivan, Sergiu M. Dascalu, Dongkai Shangguan and Risto Miikkulainen and has published in prestigious journals such as IEEE Transactions on Evolutionary Computation, Neural Networks and BMC Neuroscience.

In The Last Decade

Bobby D. Bryant

22 papers receiving 507 citations

Peers

Bobby D. Bryant
Andrew Hatch United Kingdom
Douglas Blank United States
Myroslava O. Dzikovska United Kingdom
John Roach United States
Andrew Hatch United Kingdom
Bobby D. Bryant
Citations per year, relative to Bobby D. Bryant Bobby D. Bryant (= 1×) peers Andrew Hatch

Countries citing papers authored by Bobby D. Bryant

Since Specialization
Citations

This map shows the geographic impact of Bobby D. Bryant's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Bobby D. Bryant with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Bobby D. Bryant more than expected).

Fields of papers citing papers by Bobby D. Bryant

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Bobby D. Bryant. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Bobby D. Bryant. The network helps show where Bobby D. Bryant may publish in the future.

Co-authorship network of co-authors of Bobby D. Bryant

This figure shows the co-authorship network connecting the top 25 collaborators of Bobby D. Bryant. A scholar is included among the top collaborators of Bobby D. Bryant based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Bobby D. Bryant. Bobby D. Bryant is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

20 of 20 papers shown
1.
Yan, Yan, Tin Nguyen, Bobby D. Bryant, & J. S. Harris. (2019). Robust Fuzzy Cluster Ensemble on Cancer Gene Expression Data. EPiC series in computing. 60. 120–110. 1 indexed citations
2.
Thibeault, Corey M., et al.. (2012). Real-time human–robot interaction underlying neurorobotic trust and intent recognition. Neural Networks. 32. 130–137. 6 indexed citations
3.
Bryant, Bobby D., et al.. (2012). Neurovisual Control in the Quake II Environment. IEEE Transactions on Computational Intelligence and AI in Games. 4(1). 44–54. 6 indexed citations
4.
Bryant, Bobby D., et al.. (2010). 3D Multimedia Protection Using Artificial Neural Network. 1–5. 5 indexed citations
5.
Bryant, Bobby D.. (2010). Virtual bagging for an evolved agent controller. 99–106. 1 indexed citations
6.
Mahon, Jennifer, Bobby D. Bryant, Ben Brown, & Miran Kim. (2010). Using Second Life to enhance classroom management practice in teacher education. Educational Media International. 47(2). 121–134. 68 indexed citations
7.
Bryant, Bobby D., et al.. (2010). Watermark Embedder Optimization for 3D Mesh Objects Using Classification Based Approach. 125–129. 6 indexed citations
8.
Bryant, Bobby D., et al.. (2009). Lamarckian neuroevolution for visual control in the Quake II environment. 4. 2630–2637. 4 indexed citations
9.
Bryant, Bobby D., et al.. (2009). Backpropagation without human supervision for visual control in Quake II. 2781. 287–293. 3 indexed citations
10.
Bryant, Bobby D., et al.. (2008). Neuro-visual control in the Quake II game engine. 2781. 3828–3833. 8 indexed citations
11.
Bryant, Bobby D., et al.. (2008). Visual control in quake II with a cyclic controller. 4. 151–158. 9 indexed citations
12.
Bryant, Bobby D. & Risto Miikkulainen. (2007). Acquiring visibly intelligent behavior with example-guided neuroevolution. National Conference on Artificial Intelligence. 801–808. 14 indexed citations
13.
Stanley, Kenneth O., et al.. (2006). Real-time evolution of neural networks in the NERO video game. Journal of International Crisis and Risk Communication Research. 1671–1674. 24 indexed citations
14.
Bryant, Bobby D. & Risto Miikkulainen. (2006). Evolving Stochastic Controller Networks for Intelligent Game Agents. 1007–1014. 10 indexed citations
15.
Bryant, Bobby D. & Risto Miikkulainen. (2006). Exploiting Sensor Symmetries in Example-based Training for Intelligent Agents. 866. 90–97. 5 indexed citations
16.
Stanley, Kenneth O., Bobby D. Bryant, & Risto Miikkulainen. (2005). Real-Time Evolution in the NERO Video Game (Winner of CIG 2005 Best Paper Award).. 5 indexed citations
17.
Stanley, Kenneth O., Bobby D. Bryant, & Risto Miikkulainen. (2005). Real-Time Neuroevolution in the NERO Video Game. IEEE Transactions on Evolutionary Computation. 9(6). 653–668. 245 indexed citations
18.
Marko, K. A., et al.. (2003). Neural network application to comprehensive engine diagnostics. 1016–1022. 1 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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