Bangbang Yang

880 total citations
16 papers, 438 citations indexed

About

Bangbang Yang is a scholar working on Computer Vision and Pattern Recognition, Computational Mechanics and Computer Graphics and Computer-Aided Design. According to data from OpenAlex, Bangbang Yang has authored 16 papers receiving a total of 438 indexed citations (citations by other indexed papers that have themselves been cited), including 14 papers in Computer Vision and Pattern Recognition, 9 papers in Computational Mechanics and 6 papers in Computer Graphics and Computer-Aided Design. Recurrent topics in Bangbang Yang's work include 3D Shape Modeling and Analysis (9 papers), Advanced Vision and Imaging (6 papers) and Computer Graphics and Visualization Techniques (6 papers). Bangbang Yang is often cited by papers focused on 3D Shape Modeling and Analysis (9 papers), Advanced Vision and Imaging (6 papers) and Computer Graphics and Visualization Techniques (6 papers). Bangbang Yang collaborates with scholars based in China, United States and Hong Kong. Bangbang Yang's co-authors include Hujun Bao, Zhaopeng Cui, Yijin Li, Guofeng Zhang, Yinda Zhang, Han Zhou, Yinghao Xu, Jinyu Li, Danpeng Chen and Nan Wang and has published in prestigious journals such as ACM Transactions on Graphics, Agronomy and Computational Visual Media.

In The Last Decade

Bangbang Yang

14 papers receiving 426 citations

Peers — A (Enhanced Table)

Peers by citation overlap · career bar shows stage (early→late) cites · hero ref

Name h Career Trend Papers Cites
Bangbang Yang China 9 333 168 131 121 55 16 438
Jean-Sébastien Franco France 14 578 1.7× 200 1.2× 168 1.3× 192 1.6× 19 0.3× 38 662
Shangzhe Wu United Kingdom 8 326 1.0× 103 0.6× 174 1.3× 65 0.5× 15 0.3× 18 411
Tristan Laidlow United Kingdom 6 280 0.8× 69 0.4× 75 0.6× 146 1.2× 19 0.3× 8 370
Paulo Gotardo United States 15 660 2.0× 147 0.9× 207 1.6× 210 1.7× 10 0.2× 38 760
Frederik Warburg Denmark 4 301 0.9× 128 0.8× 83 0.6× 110 0.9× 27 0.5× 6 366
Kangle Deng United States 4 425 1.3× 243 1.4× 152 1.2× 90 0.7× 9 0.2× 5 509
Clément Menier France 7 198 0.6× 55 0.3× 58 0.4× 56 0.5× 38 0.7× 8 365
Richard Tucker United States 10 1.0k 3.0× 558 3.3× 247 1.9× 93 0.8× 20 0.4× 16 1.1k
H. Seidel Germany 10 327 1.0× 120 0.7× 279 2.1× 27 0.2× 32 0.6× 24 485
Sergio Orts Escolano United Kingdom 4 411 1.2× 142 0.8× 166 1.3× 113 0.9× 7 0.1× 4 461

Countries citing papers authored by Bangbang Yang

Since Specialization
Citations

This map shows the geographic impact of Bangbang Yang's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Bangbang Yang with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Bangbang Yang more than expected).

Fields of papers citing papers by Bangbang Yang

Since Specialization
Physical SciencesHealth SciencesLife SciencesSocial Sciences

This network shows the impact of papers produced by Bangbang Yang. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Bangbang Yang. The network helps show where Bangbang Yang may publish in the future.

Co-authorship network of co-authors of Bangbang Yang

This figure shows the co-authorship network connecting the top 25 collaborators of Bangbang Yang. A scholar is included among the top collaborators of Bangbang Yang based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Bangbang Yang. Bangbang Yang is excluded from the visualization to improve readability, since they are connected to all nodes in the network.

All Works

16 of 16 papers shown
1.
Yang, Bangbang, et al.. (2025). TexPro: Text-Guided PBR Texturing with Procedural Material Modeling. Computational Visual Media. 11(4). 745–761.
2.
Yang, Bangbang, et al.. (2024). Coin3D: Controllable and Interactive 3D Assets Generation with Proxy-Guided Conditioning. 1–10. 4 indexed citations
3.
4.
Zhang, Xiyu, Bangbang Yang, Hujun Bao, et al.. (2024). GeneAvatar: Generic Expression-Aware Volumetric Head Avatar Editing from a Single Image. 8952–8963. 4 indexed citations
5.
Yang, Bangbang, et al.. (2024). DreamSpace: Dreaming Your Room Space with Text-Driven Panoramic Texture Propagation. 650–660. 8 indexed citations
6.
Hu, Wenbo, Yuling Wang, Bangbang Yang, et al.. (2023). Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields. 19717–19726. 51 indexed citations
8.
Zhang, Yinda, et al.. (2023). SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field. 20919–20929. 42 indexed citations
9.
Li, Jinyu, et al.. (2022). RLP‐VIO: Robust and lightweight plane‐based visual‐inertial odometry for augmented reality. Computer Animation and Virtual Worlds. 34(2). 1 indexed citations
10.
Yang, Bangbang, et al.. (2022). Neural rendering in a room. ACM Transactions on Graphics. 41(4). 1–10. 9 indexed citations
11.
Yang, Bangbang, et al.. (2022). Factorized and Controllable Neural Re-Rendering of Outdoor Scene for Photo Extrapolation. Proceedings of the 30th ACM International Conference on Multimedia. 1455–1464. 14 indexed citations
12.
Yang, Bangbang, Yinda Zhang, Yinghao Xu, et al.. (2021). Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering. 2021 IEEE/CVF International Conference on Computer Vision (ICCV). 13759–13768. 127 indexed citations
13.
Yang, Bangbang, et al.. (2021). LatentHuman: Shape-and-Pose Disentangled Latent Representation for Human Bodies. 278–288. 6 indexed citations
14.
Huang, Zhaoyang, Yijin Li, Bangbang Yang, et al.. (2021). VS-Net: Voting with Segmentation for Visual Localization. 6097–6107. 29 indexed citations
15.
Li, Yijin, Han Zhou, Bangbang Yang, et al.. (2021). Graph-based Asynchronous Event Processing for Rapid Object Recognition. 2021 IEEE/CVF International Conference on Computer Vision (ICCV). 914–923. 53 indexed citations
16.
Li, Jinyu, et al.. (2019). Survey and evaluation of monocular visual-inertial SLAM algorithms for augmented reality. Virtual Reality & Intelligent Hardware. 1(4). 386–410. 89 indexed citations

Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.

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