Immediate Impact

11 standout
Sub-graph 1 of 6

Citing Papers

What drives college students to use AI for L2 learning? Modeling the roles of self-efficacy, anxiety, and attitude based on an extended technology acceptance model
2024 Standout
How does the metaverse travel experience influence virtual and actual travel behaviors? Focusing on the role of telepresence and avatar identification
2024 Standout
2 intermediate papers

Works of Maxwell Foxman being referenced

United We Stand: Platforms, Tools and Innovation With the Unity Game Engine
2019
Playing with Virtual Reality: Early Adopters of Commercial Immersive Technology
2018

Author Peers

Author Last Decade Papers Cites
Maxwell Foxman 90 66 21 36 25 194
Lina Eklund 167 51 29 38 28 274
Jeffrey Wimmer 119 49 12 49 35 238
Mats Deutschmann 38 56 19 26 30 296
D. Fox Harrell 72 65 12 15 38 203
Jin Kang 108 110 16 64 13 269
Nils Holmberg 62 55 9 20 24 288
Claire Lauer 44 48 5 42 20 248
Rosa Mikeal Martey 157 65 42 26 21 273
Kristine Jørgensen 114 34 23 7 19 180
Leticia-Tian Zhang 91 45 23 48 16 254

All Works

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Rankless by CCL
2026