Immediate Impact
67 standout
Citing Papers
How Computational Modeling Can Force Theory Building in Psychological Science
2021 Standout
The effect of using Kahoot! for learning – A literature review
2020 Standout
Works of Layman E. Allen being referenced
Improving Skill in Applying Mathematical Ideas: A Preliminary Report on the Instructional Gaming Program at Pelham Middle School in Detroit.
1974
Programed Games and the Learning of Problem-Solving Skills: The WFF ’N PROOF Example
1966
Author Peers
| Author | Last Decade | Papers | Cites | ||||
|---|---|---|---|---|---|---|---|
| Layman E. Allen | 48 | 63 | 21 | 97 | 40 | 214 | |
| Jeroen Keppens | 16 | 57 | 22 | 139 | 25 | 262 | |
| Radboud Winkels | 34 | 94 | 13 | 188 | 47 | 251 | |
| Gijs van Dijck | 37 | 36 | 13 | 43 | 43 | 160 | |
| Jim Mackenzie | 11 | 30 | 5 | 160 | 30 | 284 | |
| Kevin Ashley | 17 | 42 | 15 | 151 | 28 | 284 | |
| James B. Freeman | 10 | 26 | 3 | 146 | 34 | 292 | |
| Alf Ross | 131 | 115 | 23 | 53 | 22 | 291 | |
| Ildar Begishev | 45 | 34 | 7 | 50 | 43 | 144 | |
| Adam Wyner | 40 | 125 | 36 | 215 | 42 | 278 | |
| Vasiliki Triga | 5 | 128 | 21 | 38 | 25 | 260 |
All Works
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