Eelke Folmer
- Human-Computer Interaction top 0.1%
- Cognitive Neuroscience top 2%
- Computer Vision and Pattern Recognition top 2%
- Information Systems top 5%
- Social Psychology top 5%
- Co-authors
- Paul R. MacNeilageJan BoschBei YuanMajed Al ZayerIsayas Berhe AdhanomJ. S. HarrisAlexander J. FiannacaJohn T. Foley
- Topics
- Tactile and Sensory Interactions (39 papers)Virtual Reality Applications and Impacts (28 papers)Interactive and Immersive Displays (24 papers)
- Journals
- Physical Review LettersSHILAP Revista de lepidopterologíaIEEE Transactions on Visualization and Computer Graphics
- Partner nations
- United StatesNetherlandsSwitzerland
In The Last Decade
Eelke Folmer
68 papers receiving 2.2k citations
Hit Papers
Peers
Comparison fields: 5 of 112
- Human-Computer Interaction 1.5k
- Cognitive Neuroscience 980
- Computer Vision and Pattern Recognition 455
- Information Systems 239
- Social Psychology 205
Countries citing papers authored by Eelke Folmer
This map shows the geographic impact of Eelke Folmer's research. It shows the number of citations coming from papers published by authors working in each country. You can also color the map by specialization and compare the number of citations received by Eelke Folmer with the expected number of citations based on a country's size and research output (numbers larger than one mean the country cites Eelke Folmer more than expected).
Fields of papers citing papers by Eelke Folmer
This network shows the impact of papers produced by Eelke Folmer. Nodes represent research fields, and links connect fields that are likely to share authors. Colored nodes show fields that tend to cite the papers produced by Eelke Folmer. The network helps show where Eelke Folmer may publish in the future.
Co-authorship network of co-authors of Eelke Folmer
This figure shows the co-authorship network connecting the top 25 collaborators of Eelke Folmer. A scholar is included among the top collaborators of Eelke Folmer based on the total number of citations received by their joint publications. Widths of edges represent the number of papers authors have co-authored together. Node borders signify the number of papers an author published with Eelke Folmer. Eelke Folmer is excluded from the visualization to improve readability, since they are connected to all nodes in the network.
All Works
| # | Work | Indexed citations |
|---|---|---|
| 1 | 0 | |
| 2 | 2 | |
| 3 | 0 | |
| 4 | Eye Tracking in Virtual Reality: a Broad Review of Applications and Challengesbreakdown → | 114 |
| 5 | 0 | |
| 6 | 10 | |
| 7 | 16 | |
| 8 | 49 | |
| 9 | 10 | |
| 10 | 5 | |
| 11 | An exergame to improve balance in children who are blind. | 8 |
| 12 | Haptic target acquisition to enable spatial gestures in nonvisual displays | 5 |
| 13 | 3 | |
| 14 | Pet-N-Punch: upper body tactile/audio exergame to engage children with visual impairments into physical activity | 15 |
| 15 | Seek-n-Tag: a game for labeling and classifying virtual world objects | 0 |
| 16 | 207 | |
| 17 | 70 | |
| 18 | 3 | |
| 19 | Usability Patterns in Software Architecture | 10 |
| 20 | 18 |
About Eelke Folmer
Eelke Folmer is a scholar working on Human-Computer Interaction, Cognitive Neuroscience and Human Factors and Ergonomics, having authored 74 papers that have together received 2.3k indexed citations. Recurring topics across this work include Tactile and Sensory Interactions (39 papers), Virtual Reality Applications and Impacts (28 papers) and Interactive and Immersive Displays (24 papers). The work is most often cited by research in Human-Computer Interaction (1.5k citations), Human Factors and Ergonomics (150 citations) and Cognitive Neuroscience (980 citations). Eelke Folmer has collaborated with scholars based in United States, Netherlands and Switzerland. Frequent co-authors include Paul R. MacNeilage, Jan Bosch, Bei Yuan, Majed Al Zayer, Isayas Berhe Adhanom, J. S. Harris, Alexander J. Fiannaca, John T. Foley, Kostas E. Bekris and Jilles van Gurp. Their work appears in journals such as Physical Review Letters, SHILAP Revista de lepidopterología and IEEE Transactions on Visualization and Computer Graphics.
Rankless uses publication and citation data sourced from OpenAlex, an open and comprehensive bibliographic database. While OpenAlex provides broad and valuable coverage of the global research landscape, it—like all bibliographic datasets—has inherent limitations. These include incomplete records, variations in author disambiguation, differences in journal indexing, and delays in data updates. As a result, some metrics and network relationships displayed in Rankless may not fully capture the entirety of a scholar's output or impact.