Citation Impact
Citing Papers
Understanding the role of digital technologies in education: A review
2022 Standout
COVID-19 and teacher education: a literature review of online teaching and learning practices
2020 Standout
Augmented Reality Trends in Education : A Systematic Review of Research and Applications
2014 Standout
A Review of Research on Mobile Learning in Teacher Education
2014 Standout
The Kaleidoscope of Voices: An Action Research Approach to Informing Institutional e-Learning Policy.
2016
Context-aware adaptive and personalized mobile learning delivery supported by UoLmP
2013 Standout
Blended learning: the new normal and emerging technologies
2018 Standout
The undergraduate experience of blended e-learning: a review of UK literature and practice
2006
Advantages and challenges associated with augmented reality for education: A systematic review of the literature
2016 Standout
Effects of captions and English proficiency on learning effectiveness, motivation and attitude in augmented-reality-enhanced theme-based contextualized EFL learning
2020 Standout
Web3D technologies in learning, education and training: Motivations, issues, opportunities
2005
From VLEs to learning webs: the implications of Web 2.0 for learning and teaching
2008
Boundary Crossing and Boundary Objects
2011 Standout
Applying a 3D virtual learning environment to facilitate student’s application ability – The case of marketing
2010
Wandering: A Web-based platform for the creation of location-based interactive learning objects
2012
Blended learning in Saudi universities: challenges and perspectives
2010 Standout
Are open educational resources systematic or systemic change agents for teaching practice?
2010
Mobile Learning projects – a critical analysis of the state of the art
2009 Standout
What are the learning affordances of 3‐D virtual environments?
2009 Standout
Research trends in the use of augmented reality in science education: Content and bibliometric mapping analysis
2019 Standout
Mastering the online Master’s: developing and delivering an online MA in English language teaching through a dialogic-based framework
2013
Digital competence and digital literacy in higher education research: Systematic review of concept use
2018 Standout
Implementation of Blended Learning in Higher Learning Institutions: A Review of Literature
2016 Standout
Evaluation of learners’ attitude toward learning in ARIES augmented reality environments
2013 Standout
International Handbook of Information Technology in Primary and Secondary Education
2008 Standout
Virtual laboratories for education in science, technology, and engineering: A review
2016 Standout
Challenges in the online component of blended learning: A systematic review
2019 Standout
Review of Studies on Technology-Enhanced Language Learning and Teaching
2020 Standout
What are the educational affordances of wearable technologies?
2015
Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis
2013 Standout
An investigation of user perceptions and behavioral intentions towards the e-library
2011 Standout
Educational magic toys developed with augmented reality technology for early childhood education
2015 Standout
Effects of peer assessment within the context of spherical video-based virtual reality on EFL students’ English-Speaking performance and learning perceptions
2019 Standout
The effects of integrating mobile devices with teaching and learning on students' learning performance: A meta-analysis and research synthesis
2015 Standout
Understanding learner acceptance of learning objects: The roles of learning object characteristics and individual differences
2008
Exploring the TPACK of Taiwanese elementary mathematics and science teachers with respect to use of interactive whiteboards
2012 Standout
Los Entornos Personales de Aprendizaje (PLEs): una nueva manera de entender el aprendizaje
2010 Standout
Applying the technology acceptance model to understand maths teachers’ perceptions towards an augmented reality tutoring system
2019 Standout
An empirical examination of individual and system characteristics on enhancing e-learning acceptance
2014 Standout
Collaborative Virtual 3D Environment for Internet-Accessible Physics Experiments
2009
MOOCs: A systematic study of the published literature 2008-2012
2013 Standout
Mobile learning for science and mathematics school education: A systematic review of empirical evidence
2018 Standout
Interactive whiteboards: boon or bandwagon? A critical review of the literature
2005
A pedagogical framework for mobile learning: Categorizing educational applications of mobile technologies into four types
2011 Standout
GESTALT: a framework for redesign of educational software
2006
Works of Tom Boyle being referenced
The Design, Development, and Use of Multimedia Learning Objects
2004
Empowering Teachers to Author Multimedia Learning Resources that Support Students' Critical Thinking
2012
Requirements elicitation for virtual actors in collaborative learning environments
2000
Understanding and using technological affordances: a commentary on Conole and Dyke
2004
Towards a Theoretical Base for Educational Multimedia Design
2002
Layered learning design: Towards an integration of learning design and learning object perspectives
2009
Online interactivity: best practice based on two case studies
2011
Towards a user-oriented analytical approach to learning design
2008
Design principles for authoring dynamic, reusable learning objects
2003
Designing multimedia learning objects for PDAs
2008
The distributed development of quality courses for a virtual university
2011
Context and deep learning design
2012
Towards a user-oriented analytical approach to learning design
2008
Introducing a virtual learning environment and learning objects into higher education courses
2005
The distributed development of quality courses for a virtual university
2001