Citation Impact
Citing Papers
Playing in school or at home? : An exploration of the effects of context on educational game experience
2011
Student Satisfaction, Performance, and Knowledge Construction in Online Collaborative Learning
2012
A Multidimensional Analysis Tool for Visualizing Online Interactions
2012
Progress in information technology and tourism management: 20 years on and 10 years after the Internet—The state of eTourism research
2008 Standout
Newcastle-Ottawa Scale: comparing reviewers’ to authors’ assessments
2014 Standout
A systematic review of research on online teaching and learning from 2009 to 2018
2020 Standout
Remote working and digital transformation during the COVID-19 pandemic: Economic–financial impacts and psychological drivers for employees
2022 Standout
Artificial intelligence in language instruction: impact on English learning achievement, L2 motivation, and self-regulated learning
2023 Standout
Examining university students’ behavioural intention to use e-learning during the COVID-19 pandemic: An extended TAM model
2021 Standout
Emergency remote teaching and students’ academic performance in higher education during the COVID-19 pandemic: A case study
2021 Standout
A meta-analysis of serious digital games for healthy lifestyle promotion
2014
Enhancing instructional outcomes with gamification: An empirical test of the Technology-Enhanced Training Effectiveness Model
2015
Advantages and challenges associated with augmented reality for education: A systematic review of the literature
2016 Standout
A meta-analysis of e-learning technology acceptance: The role of user types and e-learning technology types
2011
Primary pre-service teachers’ skills in planning a guided scientific inquiry
2016 Standout
A hybrid approach to promoting students’ web-based problem-solving competence and learning attitude
2011
Exploring the behavioral patterns of learners in an educational massively multiple online role-playing game (MMORPG)
2011
Can Online Discussion Participation Predict Group Project Performance? Investigating the Roles of Linguistic Features and Participation Patterns
2013
Systematic review of research on artificial intelligence applications in higher education – where are the educators?
2019 Standout
Crowdfunding: Tapping the right crowd
2013 Standout
Applying the UTAUT Model to Explain the Students’ Acceptance of Mobile Learning System in Higher Education
2019 Standout
Integrating user interface and personal innovativeness into the TAM for mobile learning in Cyber University
2014
The rise of motivational information systems: A review of gamification research
2018 Standout
Teacher professional development in Teaching and Teacher Education over ten years
2010 Standout
Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning
2015 Standout
Improving Sexual Health Education Programs for Adolescent Students through Game-Based Learning and Gamification
2018 Standout
A collaborative game-based learning approach to improving students' learning performance in science courses
2012
Bullying and cyberbullying: Convergent and divergent predictor variables
2013
Adoption of O2O food delivery services in South Korea: The moderating role of moral obligation in meal preparation
2018 Standout
Making games in the classroom: Benefits and gender concerns
2011
COVID-19 and Higher Education: First-Year Students’ Expectations toward Distance Learning
2021 Standout
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games
2015 Standout
A Systematic Review on Educational Data Mining
2017 Standout
Adapting the Technology Acceptance Model to evaluate the innovative potential of e-learning systems
2013 Standout
Acceptance of game-based learning by secondary school teachers
2013
Analyzing the social knowledge construction behavioral patterns of an online synchronous collaborative discussion instructional activity using an instant messaging tool: A case study
2011
The effect of cultural and school factors on the implementation of CSCL
2012
Assessing the effectiveness of a voluntary online discussion forum on improving students’ course performance
2010
Building Community in Online Doctoral Classrooms: Instructor Practices that Support Community
2017
Research trends in the use of augmented reality in science education: Content and bibliometric mapping analysis
2019 Standout
Grit in the path to e-learning success
2016 Standout
Cyberbullying in the university setting. Relationship with family environment and emotional intelligence
2018 Standout
Why do people play games? A meta-analysis
2017
The relationships between higher order thinking skills, cognitive density, and social presence in online learning
2014
Intelligent Agent–Supported Online Education
2007
Effects of web-based versus classroom-based STEM learning environments on the development of collaborative problem-solving skills in junior high school students
2018
Analyzing undergraduate students' performance using educational data mining
2017 Standout
A new way of teaching programming skills to K-12 students: Code.org
2015 Standout
The Evolution of Internet Pedagogy: Benefits for Tourism and Hospitality Education
2002
Mining for gold: Identifying content-related MOOC discussion threads across domains through linguistic modeling
2016
Challenges in the online component of blended learning: A systematic review
2019 Standout
Developing a General Extended Technology Acceptance Model for E-Learning (GETAMEL) by analysing commonly used external factors
2015 Standout
Facilitating interactions through structured web-based bulletin boards: A quasi-experimental study on promoting learners’ critical thinking skills
2007
The Impact of Social Media on Learning Behavior for Sustainable Education: Evidence of Students from Selected Universities in Pakistan
2019 Standout
Knowledge building in asynchronous discussion groups: Going beyond quantitative analysis
2005
A multi-stakeholder view of social media as a supporting tool in higher education: An educator–student perspective
2019
Comparing the social knowledge construction behavioral patterns of problem-based online asynchronous discussion in e/m-learning environments
2012
Determinants of Learning Management Systems during COVID-19 Pandemic for Sustainable Education
2021 Standout
A study of the relationships among learning styles, participation types, and performance in programming language learning supported by online forums
2011
Human Trust in Artificial Intelligence: Review of Empirical Research
2020 Standout
Percepción del profesorado de ciencias de educación primaria en formación acerca de las etapas y acciones necesarias para realizar una indagación escolar
2015
Social and individual antecedents of m-learning adoption in Iran
2015
Serious games and learning effectiveness: The case of It’s a Deal!
2011
AI in education: learner choice and fundamental rights
2020 Standout
Rethinking the accessibility of online higher education: A historical review
2017
Covid-19 pandemic and online learning: the challenges and opportunities
2020 Standout
Predicting students' final performance from participation in on-line discussion forums
2013 Standout
Artificial intelligence for decision making in the era of Big Data – evolution, challenges and research agenda
2019 Standout
Exploration of an e-learning model to foster critical thinking on basic science concepts during work placements
2009
Evaluating multiple aspects of a digital educational problem-solving-based adventure game
2013
Development of an Augmented Reality Game to Teach Abstract Concepts in Food Chemistry
2015
Cultural impacts on e-learning systems' success
2016
Academic dishonesty and video game play: Is new media use changing conceptions of cheating?
2012
Exploring the use of asynchronous online discussion in health care education: A literature review
2013
Structural equation model (SEM)-neural network (NN) model for predicting quality determinants of e-learning management systems
2017
Correlates of social media fatigue and academic performance decrement
2020
Interdependence of roles, role rotation, and sense of community in an online course
2017
Exploring the Effect of Scripted Roles on Cognitive Presence in Asynchronous Online Discussions
2016
A two-tier test approach to developing location-aware mobile learning systems for natural science courses
2010 Standout
The influence of learning value on learning management system use
2015
Determinants of player acceptance of mobile social network games: An application of extended technology acceptance model
2013
Student satisfaction with learning management systems: A growth model of belief and use
2019
Monitoring collaborative activities in computer supported collaborative learning
2010
The technology acceptance model (TAM): A meta-analytic structural equation modeling approach to explaining teachers’ adoption of digital technology in education
2018 Standout
Educational magic toys developed with augmented reality technology for early childhood education
2015 Standout
Effects of peer assessment within the context of spherical video-based virtual reality on EFL students’ English-Speaking performance and learning perceptions
2019 Standout
The effects of integrating mobile devices with teaching and learning on students' learning performance: A meta-analysis and research synthesis
2015 Standout
Informal tools in formal contexts: Development of a model to assess the acceptance of mobile technologies among teachers
2015
How media choice affects learner interactions in distance learning classes
2014
Detecting Self-Regulated Learning in Online Communities by Means of Interaction Analysis
2008
Digital storytelling for enhancing student academic achievement, critical thinking, and learning motivation: A year-long experimental study
2012 Standout
Content analysis: What are they talking about?
2005
Measuring engagement in video game-based environments: Investigation of the User Engagement Scale
2014
Mobile Gaming and Student Interactions in a Science Center: the Future of Gaming in Science Education
2017
Analyzing electronic word of mouth: A social commerce construct
2016
Supporting teacher professional development through online video case study discussions: An assemblage of preservice and inservice teachers and the case teacher
2009
Technology Acceptance Model in M-learning context: A systematic review
2018 Standout
Game-based Learning and 21st century skills: A review of recent research
2016 Standout
Identifying consistent patterns of quality learning discussions in blended learning
2018
Examining the students’ behavioral intention to use e-learning in Azerbaijan? The General Extended Technology Acceptance Model for E-learning approach
2017
The effects of instructor participation and class size on student participation in an online class discussion forum
2016
Organizational culture and instructional innovations in higher education
2013 Standout
Effects of Using Artificial Intelligence Teaching System for Environmental Education on Environmental Knowledge and Attitude
2018
Learning Engagement and Persistence in Massive Open Online Courses (MOOCS)
2018 Standout
Community of Inquiry as an instructional approach: What effects of teaching, social and cognitive presences are there in blended synchronous learning and teaching?
2014
Crowdsourcing New Product Ideas over Time: An Analysis of the Dell IdeaStorm Community
2012
Mobile learning for science and mathematics school education: A systematic review of empirical evidence
2018 Standout
Effectiveness of Computer-Based Scaffolding in the Context of Problem-Based Learning for Stem Education: Bayesian Meta-analysis
2017
Digital games in the classroom? A contextual approach to teachers’ adoption intention of digital games in formal education
2012
Learning Analytics
2013 Standout
Problem- based learning in live online classes: Learning achievement, problem-solving skill, communication skill, and interaction
2021 Standout
Narcissistic adolescents' attention-seeking following social rejection: Links with social media disclosure, problematic social media use, and smartphone stress
2018
Challenge of supporting vocational learning: Empowering collaboration in a scripted 3D game – How does teachers’ real-time orchestration make a difference?
2012
The interrelationship between intelligent agents’ characteristics and users’ intention in a search engine by making beliefs and perceived risks mediators
2016
Works of Tammy Schellens being referenced
The relationship between epistemological beliefs, learning conceptions, and approaches to study: a cross-cultural structural model?
2008
Blending face-to-face higher education with web-based lectures: comparing different didactical application scenarios
2015
Exploring the Usefulness of School Education about Risks on Social Network Sites: A Survey Study
2013
Collaborative learning in a social constructivist e-learning environment: a cross-cultural study
2008
“Pedagogical tweeting” in higher education: boon or bane?
2018
Parental acceptance of digital game-based learning
2011
Applying multilevel modelling to content analysis data: Methodological issues in the study of role assignment in asynchronous discussion groups
2007
Scaffolding information problem solving in web-based collaborative inquiry learning
2011
Cultural differences in the perception of a social‐constructivist e‐learning environment
2008
Structuring Asynchronous Discussion Groups by Introducing Roles
2008
Learning in asynchronous discussion groups: a multilevel approach to study the influence of student, group and task characteristics
2006
Long-term study of safe Internet use of young children
2011
Structuring asynchronous discussion groups: Comparing scripting by assigning roles with regulation by cross-age peer tutors
2009
Student acceptance of tablet devices in secondary education: A three-wave longitudinal cross-lagged case study
2014
Self-reflection on privacy research in social networking sites
2016
A cross‐cultural study of teacher perspectives on teacher roles and adoption of online collaborative learning in higher education
2010
Structuring asynchronous discussion groups: the impact of role assignment and self‐assessment on students' levels of knowledge construction through social negotiation
2008
Educating teens about the risks on social network sites. An intervention study in Secondary Education
2014
Exploring the Usefulness of School Education about Risks on Social Network Sites: A Survey Study
2013
Teachers' Beliefs and Self-Reported Use of Inquiry in Science Education in Public Primary Schools
2012
What if pupils can assess their peers anonymously? A quasi-experimental study
2014
Roles as a structuring tool in online discussion groups: The differential impact of different roles on social knowledge construction
2009
Promoting metacognitive regulation through collaborative problem solving on the web: When scripting does not work
2016
Chinese students’ perceptions of a collaborative e-learning environment and factors affecting their performance: implementing a Flemish e-learning course in a Chinese educational context
2009
Students’ perceptions about the use of video games in the classroom
2009
A cross-cultural study of Chinese and Flemish university students: Do they differ in learning conceptions and approaches to learning?
2007
Re‐engineering conventional university education: Implications for students’ learning styles
2000
Fostering knowledge construction in university students through asynchronous discussion groups
2004
Researching instructional use and the technology acceptation of learning management systems by secondary school teachers
2011
Collaborative learning in asynchronous discussion groups: What about the impact on cognitive processing?
2004
Tagging thinking types in asynchronous discussion groups: effects on critical thinking
2008
The Impact of Role Assignment on Knowledge Construction in Asynchronous Discussion Groups
2005
Content analysis schemes to analyze transcripts of online asynchronous discussion groups: A review
2005
Asynchrone discussiegroepen: een onderzoek naar de invloed op cognitieve kennisverwerking
2002